Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of ScaledLoot v0.0.2
ScaledLoot.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using Microsoft.CodeAnalysis; using On; using Unity.Netcode; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("ScaledLoot")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("ScaledLoot")] [assembly: AssemblyTitle("ScaledLoot")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ScaledLoot { [BepInPlugin("Madonox.ScaledLoot", "ScaledLoot", "0.0.2")] public class Plugin : BaseUnityPlugin { private static int QuotaScale = 2500; private void Awake() { //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown ((BaseUnityPlugin)this).Logger.LogInfo((object)"Initializing ScaledLoot."); DepositItemsDesk.SellItemsOnServer += new hook_SellItemsOnServer(SellItemsOnServer); QuotaScale = ((BaseUnityPlugin)this).Config.Bind<int>("General", "QuotaScale", 2500, "The quota scale value.").Value; if (QuotaScale < 1) { QuotaScale = 1; } ((BaseUnityPlugin)this).Logger.LogInfo((object)("ScaledLoot has started. Using a QuotaScale of " + QuotaScale)); } private static void SellItemsOnServer(orig_SellItemsOnServer orig, DepositItemsDesk self) { TimeOfDay instance = TimeOfDay.Instance; if (((NetworkBehaviour)self).IsServer && (Object)(object)instance != (Object)null) { int profitQuota = TimeOfDay.Instance.profitQuota; if (profitQuota > QuotaScale) { int num = profitQuota / QuotaScale; foreach (GrabbableObject item in self.itemsOnCounter) { item.SetScrapValue(item.scrapValue * num); } } } orig.Invoke(self); } } }