Date uploaded | 3 days ago |
Version | 3.0.1 |
Download link | Magic_Wesley-Gloom-3.0.1.zip |
Downloads | 3935 |
Dependency string | Magic_Wesley-Gloom-3.0.1 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.2.0AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.8.4IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v65 Compatible)
Preferred version: 1.4.6README
GLOOM
The giant forests of Gloom remained untouched for many years.
That was until a logging company decided it to be the perfect place to exploit.
But little did they know that these forests were.. Protected.
High value equipment remains inside.
There are 11 new themed scrap items to find on this moon.
DIfficulty: B
Concept by MrCompost
Can you survive the fog?
Credits
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MrCompost | Sound design and testing
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Jacob | Programming and ensuring quality
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S1ckboy | Testing and helping with miscellaneous things
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Shooshies | Writing, voice acting and testing
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Magoroku | Multiplayer testing and voice acting
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IAmBatby | Creating LLL and helping me port my projects
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GenericGMD | Enduring my insanity inducing nonsense, testing and music
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Teserex | Testing
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TestAccount666 | Testing
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NikkiDarkMatter | Lots of testing
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Audioknight | Voice acting
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monty/tln_/TheGuyFromBiodiversity | Testing
My Stuff:
Some people suggested I should make a Ko-fi so here it is.