You are viewing a potentially older version of this package. View all versions.
Magic_Wesley-Gratar-3.0.11 icon

Gratar

Gratar is a mountainous new moon.

Date uploaded 5 months ago
Version 3.0.11
Download link Magic_Wesley-Gratar-3.0.11.zip
Downloads 94903
Dependency string Magic_Wesley-Gratar-3.0.11

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hardy-LCMaxSoundsFix-1.1.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.1.0
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
IAmBatby-LethalToolbox-1.0.2 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.2
IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2

README

Gratar

Gratar was known for housing the biggest factory in the solar system.
The whole facility was controlled by an AI made by a fantastic inventor last seen on Etern.
As of recent, legend has it that the AI on Gratar has gone rogue.
High value scrap remain inside.

There are 14 new themed scrap items to find on this moon.
DIfficulty: A

Will you overcome the factory?

Surface of Gratar
Facility of Gratar
Halls of Gratar

Credits

  • MrCompost | Sound design

  • Shooshies | Writing and Voice acting

  • Magoroku | Multiplayer testing

  • IAmBatby | Being amazing and making this all possible

My Moons:

Interiors
Infernis
Acidir
Etern
Asteroid13
Gratar
Polarus
Atlantica
Cosmocos
Junic
Gloom
Desolation
Fission
Oldred
Moonpack

Some people suggested I should make a Ko-fi so here it is.

CHANGELOG

3.0.8

- Trees like flooded weather

3.0.2

- Fixed weather vanishing when leaving
- Fixed risk rating

3.0.1

- Added something to the apparatus and power switch

3.0.0

- Ported to LLL
- Synced everything
- Added Celestial tint support
- Changed the sun
- Changed the sun animations/color grading
- Changed foggy weather values
- Eclipsed/stormy weather should now look different
- It can now be stormy
- Fixed a tiny terrain mistake near the main entrance that has annoyed me for far too long
- The spotlight is now actually usable

2.2.5

- small fix

2.2.4

- small fix

2.2.3

- small fix

2.2.2

- Updated and fixed the explosion event, it always plays near the end of the day

2.2.1

- Fixed a certain someone's skill issue with ladders maybe?

2.2.0

- Flooded weather will now be more dangerous

2.1.2

- Grass now sounds like grass

2.1.1

- Reduced the chance of people falling off the bridge when it's moving

2.1.0

- Map is now visible on ship radar

2.0.2

- The leave event will now only happen near the end of the day (due to issues)

2.0.1

- Lowered chance of crawlers spawning

2.0.0

- Added crawlers to outside spawns
- Added leaving event
- Quicksand will now be visible during rainy weather
- Updated/Added a *few* lore thingies
- Few other fixes
- WHERE IS COSMOCOS?

1.0.0

- Initial release