Date uploaded | 4 months ago |
Version | 2.0.3 |
Download link | Magic_Wesley-Junic-2.0.3.zip |
Downloads | 1137 |
Dependency string | Magic_Wesley-Junic-2.0.3 |
This mod requires the following mods to function
IAmBatby-LethalLevelLoader
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Preferred version: 1.2.2IAmBatby-LethalToolbox
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Preferred version: 1.0.2BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AudioKnight-StarlancerAIFix
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Preferred version: 3.6.0Hardy-LCMaxSoundsFix
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Preferred version: 1.1.0README
JUNIC
Deep in the deadly jungles of Junic there where ancient temples where ancient rituals were performed.
This place is very attractive to archeologists due to the many artifacts that remain here.
However they might not have fully understood what they were dealing with.
High value artefacts remain inside.
There are 11 new themed scrap items to find on this moon.
DIfficulty: C
Can you survive the jungle?
Credits
-
MrCompost | Sound design
-
Shooshies | Writing and Voice acting
-
Magoroku | Multiplayer testing
-
IAmBatby | Being amazing and making this all possible
My Moons:
Some people suggested I should make a Ko-fi so here it is.
CHANGELOG
2.0.3
- No more main entrance puddles- Changed collapse timings once more
- No more fire exit cheesing
2.0.2
- Fixed weather vanishing when leaving- Fixed risk rating
2.0.1
- Slightly changed flooded weather2.0.0
- Ported to LLL- Synced everything
- Added Celestial tint support
- Replaced snarefleas with flower snakes
- Changed the sun
- Changed the sun animations/color grading
- Changed foggy weather values
- Eclipsed/stormy weather should now look different
- Changed some map timings
- You can now inspect the notes, making them easier to read
- Decreased indoor baboon hawk spawn rate
- The ritual dagger can now be used as a weapon
- Updated [redacted]
1.1.0
- Adjusted dungeon spawn rates1.0.17
- hotfix1.0.16
- [redacted] should now work with teleporters1.0.15
- Small patch1.0.14
- Patched the secret update1.0.13
- Secret update1.0.12
- Enemies?1.0.11
- Fixed flooded weather1.0.10
- adjusted the timing of a few blockades1.0.9
- updated [redacted]1.0.8
- nerfed outside spawns1.0.7
- fixed [redacted]1.0.5
- Reduced file size1.0.4
- Forgot the name.. whoops1.0.4
- Updated [redacted]1.0.3
- Prefix change1.0.2
- Fixed the tree clipping you out of the ship when leaving- Made the landing sequence a bit prettier