You are viewing a potentially older version of this package. View all versions.
Magic_Wesley-Wesleys_Moons-4.0.14 icon

Wesleys Moons

All of my moons in one bundle.

Date uploaded 5 months ago
Version 4.0.14
Download link Magic_Wesley-Wesleys_Moons-4.0.14.zip
Downloads 2205
Dependency string Magic_Wesley-Wesleys_Moons-4.0.14

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
Hardy-LCMaxSoundsFix-1.1.0 icon
Hardy-LCMaxSoundsFix

Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.

Preferred version: 1.1.0
AudioKnight-StarlancerAIFix-3.6.0 icon
AudioKnight-StarlancerAIFix

Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!

Preferred version: 3.6.0
IAmBatby-LethalToolbox-1.0.2 icon
IAmBatby-LethalToolbox

A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.

Preferred version: 1.0.2
IAmBatby-LethalLevelLoader-1.2.2 icon
IAmBatby-LethalLevelLoader

A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)

Preferred version: 1.2.2
DiFFoZ-CompanyCruiserFix-1.0.5 icon
DiFFoZ-CompanyCruiserFix

Fixes Dropship throws NullReferenceException on custom moons

Preferred version: 1.0.5

README

Wesley's Moons

This is a collection of all my moons put into one mod.
You can find the changelogs for the individual moons on their respective modpages.
Have fun!

Will you conquer them all?

Map

Credits

  • MrCompost | Sound design

  • Shooshies | Writing and Voice acting

  • Magoroku | Multiplayer testing

  • IAmBatby | Being amazing and making this all possible

My Stuff:

Interiors
Infernis
Acidir
Etern
Asteroid13
Gratar
Polarus
Atlantica
Cosmocos
Junic
Gloom
Desolation
Fission
Oldred
Moonpack

Some people suggested I should make a Ko-fi so here it is.

CHANGELOG

CHANGELOG

4.0.29

  • I am still working on the big update, give it time
  • Added Company Cruiser Fix as a dependency (for now)

4.0.28

  • Cosmocos : 3.0.4-> 3.0.5
    • Added an actual texture to cosmic growth
    • Made the cosmic models a bit smoother so it looks nicer
    • The Cosmic Apparatus is now actually called Cosmic Apparatus
  • Fission: 2.0.5 -> 2.0.6
    • Improved a model
  • Desolation : 2.0.3 -> 2.0.4
    • Improved some models
    • Added a texture to cosmic growth
  • Oldred: 2.0.6 -> 2.0.7
    • Improved the mine model
  • Atlantica: 3.0.4 -> 3.0.5
    • Improved some models

4.0.27

  • Cosmocos : 3.0.4-> 3.0.5
    • As long as you don't leave within the first one and a half minute, you shouldn't get ejected out of the ship when leaving

4.0.26

  • Asteroid: 3.0.8 -> 3.0.9
    • Fixed eclipses on asteroid-13

4.0.25

  • Cosmocos : 3.0.3-> 3.0.4
    • Added the void

4.0.24

  • Cosmocos : 3.0.2 -> 3.0.3
    • Small fix

4.0.23

  • Cosmocos : 3.0.1 -> 3.0.2
    • Small fix

4.0.22

  • Etern: 4.0.6 -> 4.0.7
    • I was gonna remove flooded weather but I'm doing an Adamance instead

4.0.21

  • Fission: 2.0.5 -> 2.0.6
    • Guaranteed Aaron

4.0.20

  • Cosmocos 3.0.0 -> 3.0.1
    • Changed a tiny thing that I kept forgetting about

4.0.18

  • All Moons
    • Made nights darker
  • Gratar: 3.0.10 -> 3.0.11
  • Asteroid: 3.0.7 -> 3.0.8
    • Eclipsed power switch smoke is now smaller
  • Cosmocos : 2.0.7 -> 2.0.8
    • (Hopefully) Fixed the crashes
    • Grass broke so I've done a little redesigning
    • Added confusion
    • Large performance boost
    • Made the second apparatus a bit more special (and a bit more valuable)
    • Eclipsed weather will now have watchers outside
    • Added a few more plant types
    • Removed flooded weather
    • Updated the skybox
    • Updated the intro animation
    • Increased the outside and daytime power level
    • Increased the facility size slightly
  • Acidir: 5.0.4 -> 5.0.5
    • Notes should no longer spam logs
  • Desolation : 2.0.3 -> 2.0.4
  • Polarus: 3.0.3 -> 3.0.4
    • Notes should no longer spam logs
  • Infernis : 4.0.3 -> 4.0.4
    • Notes should no longer spam logs
  • Gloom : 2.0.3 -> 2.0.4
    • Fixed Gloom eclipse
  • Atlantica: 3.0.3 -> 3.0.4
    • Notes should no longer spam logs
  • Junic : 2.0.6 -> 2.0.7
    • Notes should no longer spam logs
  • Fission: 2.0.4 -> 2.0.5
    • Notes should no longer spam logs
  • Oldred: 2.0.6 -> 2.0.7
    • Notes should no longer spam logs
  • Etern: 4.0.4 -> 4.0.5

4.0.17

  • Gratar: 3.0.9 -> 3.0.10
    • Updated the apparatus pull and light switch sounds

4.0.16

  • Asteroid: 3.0.6 -> 3.0.7
    • Lowered the amount of falling stars on eclipsed asteroid

4.0.15

  • Cosmocos : 2.0.6 -> 2.0.7
    • Reverted latest change

4.0.14

  • Asteroid: 3.0.5 -> 3.0.6
    • Updated the skybox
    • Updated the Eclipsed skybox
    • Eclipses are now really pretty :D
    • They are also extremely hellish now

4.0.13

  • Cosmocos : 2.0.5 -> 2.0.6
    • Attempt nr 4, disabled the intro animation

4.0.12

  • All Moons
    • Eclipses are now more dangerous
    • Added a night skybox for when it turns night
    • Night is now dark and actually feels like night (I hope so at least)
    • Eclipsed weather will always have a night skybox
  • Cosmocos : 2.0.5 -> 2.0.6
    • Re-added the second apparatus, hopefully it works
  • Gratar: 3.0.8 -> 3.0.9
    • Added Wa to flooded weather
    • Updated the decontamination voice line
    • Increased the max amount of turrets
    • Updated Flooded Weather
    • Make sure to press all the big red buttons
  • Acidir: 5.0.4 -> 5.0.5
    • Added some loot spawn spots near the research area
  • Desolation : 2.0.3 -> 2.0.4
    • Updated the skybox
  • Polarus: 3.0.3 -> 3.0.4
    • Changed fog
    • Added some loot spawn spots near the research area
  • Infernis : 4.0.3 -> 4.0.4
    • Added a bit more decoration to the backside of the island
    • Added some loot spawn spots near the research area
    • Added steam to rainy weather
    • Inside dust should no longer get small when you get near
    • Slightly updated the final eruption sound
    • Lava crystal now glows
  • Gloom : 2.0.3 -> 2.0.4
    • It can now be foggy or eclipsed (probably foggy and eclipsed if you have weather tweaks because thanks Mrov)
  • Atlantica: 3.0.3 -> 3.0.4
    • Eclipsed weather is really pretty now (in my opinion)
  • Junic : 2.0.6 -> 2.0.7
    • Removed clouds
  • Asteroid: 3.0.4 -> 3.0.5
    • It can now be eclipsed (don't ask how)
    • Updated the skybox
    • Eclipsed weather has a special skybox
  • Fission: 2.0.4 -> 2.0.5
  • Oldred: 2.0.6 -> 2.0.7
  • Etern: 4.0.4 -> 4.0.5

4.0.11

  • Cosmocos : 2.0.4 -> 2.0.5
    • Attempt nr 3

4.0.10

  • Cosmocos : 2.0.3 -> 2.0.4
    • Attempt nr 2

4.0.9

  • Cosmocos : 2.0.2 -> 2.0.3
    • Can't seem to replicate it but I might have fixed the crashing

4.0.8

  • Gratar: 3.0.3 -> 3.0.8
    • Trees now like flooded weather

4.0.7

  • General
    • Added spike traps to every moon, Gratar has a 1.5% chance of having a hundred of them >:D (Acidir/Polarus don't have any)
  • Acidir: 5.0.3 -> 5.0.4
  • Desolation : 2.0.2 -> 2.0.3
  • Polarus: 3.0.2 -> 3.0.3
    • Increased old bird spawns
    • Added butlers
    • Fixed ice sheets being huge on multiplayer
  • Infernis : 4.0.2 -> 4.0.3
  • Gloom : 2.0.2 -> 2.0.3
    • Added rare Old Bird Spawn
  • Cosmocos : 2.0.2 -> 2.0.3
    • Watchers hurt again
  • Atlantica: 3.0.2 -> 3.0.3
  • Gratar: 3.0.3 -> 3.0.4
  • Junic : 2.0.5 -> 2.0.6
    • Added butlers
  • Asteroid: 3.0.3 -> 3.0.4
  • Fission: 2.0.3 -> 2.0.4
    • Added butlers
  • Oldred: 2.0.5 -> 2.0.6
    • Adjusted outside spawns
  • Etern: 4.0.3 -> 4.0.4

4.0.6

  • Acidir: 5.0.2 -> 5.0.3
    • Updated eclipse effect
  • Desolation : 2.0.1 -> 2.0.2
    • Updated eclipse effect
  • Polarus: 3.0.1 -> 3.0.2
    • Updated eclipse effect
  • Infernis : 4.0.1 -> 4.0.2
    • Updated eclipse effect
  • Gloom : 2.0.1 -> 2.0.2
    • Something probably
  • Cosmocos : 2.0.1 -> 2.0.2
    • Small fix
  • Atlantica: 3.0.1 -> 3.0.2
    • Updated eclipse effect
  • Gratar: 3.0.2 -> 3.0.3
    • Updated eclipse effect
  • Junic : 2.0.4 -> 2.0.5
    • Updated eclipse effect
  • Asteroid: 3.0.2 -> 3.0.3
    • Something?
  • Fission: 2.0.2 -> 2.0.3
    • Updated eclipse effect
  • Oldred: 2.0.4 -> 2.0.5
    • Updated eclipse effect
  • Etern: 4.0.2 -> 4.0.3
    • Updated eclipse effect

4.0.5

  • Junic: 2.0.2 -> 2.0.3
    • No more main entrance puddles
    • Changed collapse timings once more
    • No more fire exit cheesing

4.0.4

  • Not found

4.0.3

  • Oldred: 2.0.1 -> 2.0.3
    • The dropship was invisible? if this was an issue, it's probably fixed now

4.0.2

  • Desolation : 2.0.0 -> 2.0.1
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Polarus: 3.0.0 -> 3.0.1
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Infernis : 4.0.0 -> 4.0.1
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Gloom : 2.0.0 -> 2.0.1
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Cosmocos : 2.0.0 -> 2.0.1
    • Possible performance improvements
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Atlantica: 3.0.0 -> 3.0.1
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Gratar: 3.0.1 -> 3.0.2
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Junic : 2.0.1 -> 2.0.2
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Asteroid: 3.0.1 -> 3.0.2
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Fission: 2.0.1 -> 2.0.2
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Oldred: 2.0.1 -> 2.0.2
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Etern: 4.0.1 -> 4.0.2
    • Fixed weather vanishing when leaving
    • Fixed risk rating
  • Acidir: 5.0.1 -> 5.0.2
    • Possible performance improvements
    • Fixed weather vanishing when leaving
    • Fixed risk rating

4.0.1

  • Gratar: 3.0.0 -> 3.0.1
    • Added something to the apparatus and power switch
  • Junic : 2.0.0 -> 2.0.1
    • Slightly changed flooded weather
  • Asteroid: 3.0.0 -> 3.0.1
    • Random power down chance has been lowered from 20 to 8 (whoops)
  • Fission: 2.0.0 -> 2.0.1
    • Fixed the main entrance (and the ramp to it)
  • Oldred: 2.0.0 -> 2.0.1
    • Small visual changes
  • Etern: 4.0.0 -> 4.0.1
    • Small visual changes
  • Acidir: 5.0.0 -> 5.0.1
    • Don't remember

4.0.0

  • Updated all of them
  • LLL port!
  • Added Celestial tint support

3.1.10

  • Atlantica: 2.3.1 -> 2.3.2
    • Whoops, broke the bridge (it works now)

3.1.9

  • Atlantica: 2.3.0 -> 2.3.1
    • Fixed the atlantica leaving event

3.1.8

  • Oldred: 1.0.13 -> 1.0.14
    • Updated some lore

3.1.5

  • Polarus: 2.3.3 -> 2.3.4
    • Fix 3.. weee

3.1.4

  • Polarus: 2.3.2 -> 2.3.3
    • Fix 2 electric boogaloo

3.1.3

  • Etern: 3.3.1 -> 3.3.2
    • Sound fix

3.1.2

  • Polarus: 2.3.1 -> 2.3.2
    • Fix

3.1.1

  • Polarus: 2.3.0 -> 2.3.1
    • Increased the loot value

3.1.0

  • Infernis: 3.3.0 -> 3.3.2
    • Finetuned the leaving event
  • Atlantica: 2.2.3 -> 2.3.0
    • Changed the indoor flooding
    • Added a pushable bridge
  • Junic: 1.0.17 -> 1.1.0
    • Adjusted dungeon spawn rates
  • Polarus: 2.2.1 -> 2.3.0
    • Updated the map
  • Etern: 3.3.0 -> 3.3.1
    • Enemies should no longer be able to walk through the ship
    • It strikes at 9
  • Oldred: 1.0.12 -> 1.0.13
    • Enemies should no longer be able to walk through the ship
  • Gloom: 1.0.4 -> 1.0.5
    • Enemies should no longer be able to walk through the ship
    • Changed Dungeon spawn rates
  • Fission: 1.0.6 -> 1.0.7
    • Touching the floor no longer hurts

3.0.33

  • Junic: 1.0.16 -> 1.0.17
    • hotfix

3.0.32

  • Infernis: 3.2.0 -> 3.3.0
    • No more instant kills when leaving through main
    • Revamped the leaving event
  • Gloom: 1.0.3 -> 1.0.4
    • Don't ask me how I spelled "They're" as "Yhey;re" and not notice it because I have no idea
  • Junic: 1.0.15 -> 1.0.16
    • [redacted] should now work with teleporters
  • Fission: 1.0.5 -> 1.0.6
    • Added a lamp above the main entrance

3.0.31

  • Polarus: 2.2.0 -> 2.2.1
    • The letter scrap items were invisible

3.0.30

  • Oldred: 1.0.11 -> 1.0.12
    • Updated some lore

3.0.29

  • Desolation: 1.1.0 -> 1.1.1
    • Small fix

3.0.28

  • Desolation: 1.0.5 -> 1.1.0
    • Added another fire exit
    • Balanced scrap items a bit
    • Added a new scrap item

3.0.27

  • Oldred: 1.0.10 -> 1.0.11
    • Added some lore
  • Gratar: 2.2.4 -> 2.2.5
    • small fix
  • Etern: 3.2.0 -> 3.3.0
    • Improved some visuals
    • Made the map feel bigger
    • Fixed the toy nutcracker sound
  • Atlantica: 2.2.1 -> 2.2.3
    • Removed Giants
  • Gloom: 1.0.2 -> 1.0.3
    • Added hoarding bugs to inside spawn pool
    • Lowered crawler spawns by a lot
  • Fission: 1.0.4 -> 1.0.5
    • Made the plastic box lighter

3.0.26

  • Junic: 1.0.14 -> 1.0.15
    • Small patch

3.0.25

  • Junic: 1.0.13 -> 1.0.14
    • Patched the secret update

3.0.24

  • Junic: 1.0.12 -> 1.0.13
    • Secret update

3.0.23

  • Junic: 1.0.11 -> 1.0.12
    • Enemies?
  • Gratar: 2.2.3 -> 2.2.4
    • small fix
  • Gloom: 1.0.1 -> 1.0.2
    • Minor map addition

3.0.22

  • Junic: 1.0.10 -> 1.0.11
    • Fixed flooded weather

3.0.21

  • Oldred: 1.0.9 -> 1.0.10
    • Added a thing
    • Increased audio range of the mines

3.0.20

  • Oldred: 1.0.8 -> 1.0.9
    • Transcripts are now easier to read

3.0.19

  • Gratar: 2.2.2 -> 2.2.3
    • small fix

3.0.18

  • Junic: 1.0.9 -> 1.0.10
    • adjusted the timing of a few blockades
  • Desolation: 1.0.2 -> 1.0.3
    • Changed inside spawns a bit
    • Changed lil cosmo
    • Added scan nodes to the falling logs
  • Gratar: 2.2.1 -> 2.2.2
    • Updated and fixed the explosion event, it always plays near the end of the day
  • Oldred: 1.0.7 -> 1.0.8
    • I don't remember to be honest

3.0.17

  • Junic: 1.0.8 -> 1.0.9
    • updated [redacted]
  • Oldred: 1.0.6 -> 1.0.7
    • enemies should no longer teleport

3.0.16

  • Oldred: 1.0.5 -> 1.0.6
    • bombs no longer just dissapear

3.0.15

  • Junic: 1.0.7 -> 1.0.8
    • nerfed outside spawns
  • Oldred: 1.0.4 -> 1.0.5
    • bombs now don't always explode in sync
  • Desolation: 1.0.1 -> 1.0.2
    • Nerfed inside spawns

3.0.14

  • Junic: 1.0.6 -> 1.0.7
    • fixed [redacted]

3.0.13

  • Fission: 1.0.3 -> 1.0.4
    • The cube must be stopped
    • Removed the cube