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CHANGELOG
CHANGELOG
1.2.11
- Switched the LLLU dependency back to LLL
- This is NOT a v80 support update
1.2.10
- Done some optimisation
- Objects spawned by the weather will now immediately despawn when the weather changes
- The weathers will no longer spawn things twice (like the floating head on Forsaken for instance)
1.2.8
- Forsaken and Hallowed are now less common
- Forsaken is now more rewarding
1.2.6
- Fixed earthquakes
1.2.5
- Adjusted the amount of indoor collapses that can happen during earthquakes from 15 to a min max of 10 to 25
- Updated the effects for the collapse rocks disappearing
1.2.4
- Lowered the default weights for Hallowed from 50 to 15
1.2.2
- Some changes to earthquakes
1.2.0
- Added Earthquakes
- Updated weather blacklist
- Increased the cooldown of the scrap head to 28 seconds
1.1.4
- Forgot something important
1.1.3
- Fixed some visual issues with hurricane weather on moons with physically based skies
- The weather specific objects can now spawn anytime when the weathers get enabled
- Most of the weather specific props and objects will now dissappear when the weathers get disabled
1.1.2
- Minor fixes
1.1.1
- Readme update
- Hi it's me wesley from the wesley and I would still enjoy a way to update readmes without updating the entire mod, yes, thank you
1.1.0
- Added Hurricane weather
- Fixed light from thunder bleeding into the interior
1.0.6
- Increased default weights
1.0.5
- Thunder no longer persists through landings
1.0.4
- Added thunder to Forsaken weather
1.0.3
- Temp fix for the stormy error
1.0.2
- included a missing bundle.. I swear to god
1.0.0
- Initial release