using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using Dissonance;
using GameNetcodeStuff;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("VS")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("VS")]
[assembly: AssemblyTitle("VS")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
public class AvatarFace : MonoBehaviour
{
[Header("Blinking")]
public Renderer eyeMR;
public int matOffset;
public Vector2 blinkUvOffset;
private Vector2 openUvOffset;
public float blinkLength;
public float blinkFrequency;
public float blinkVariance;
public float blinkBrowHeight;
private float blinkT;
private bool blunked;
private float blinkD;
private bool eyeClosed;
[Header("Brow")]
public Transform lfBrow;
public Transform rtBrow;
public float browSpeed;
public float browADSHeight;
private Vector3 dBrowPosL;
private Vector3 dBrowPosR;
public float lfBrowHeight;
public float rtBrowHeight;
private Transform head;
private void Awake()
{
GetRefs();
}
private void OnEnable()
{
}
private void OnDisable()
{
}
private void Log(string log)
{
}
private void GetRefs()
{
//IL_0008: Unknown result type (might be due to invalid IL or missing references)
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0019: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
dBrowPosL = lfBrow.localPosition;
dBrowPosR = rtBrow.localPosition;
openUvOffset = eyeMR.sharedMaterials[matOffset].mainTextureOffset;
}
private void Update()
{
if (blinkT > 0f)
{
if (!blunked && blinkT < blinkD - blinkLength)
{
if (!eyeClosed)
{
Blink(open: true);
}
blunked = true;
}
blinkT -= Time.deltaTime;
}
else
{
BlinkTick();
}
BrowTick();
}
private void BrowTick()
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0025: Unknown result type (might be due to invalid IL or missing references)
//IL_002a: Unknown result type (might be due to invalid IL or missing references)
//IL_0037: Unknown result type (might be due to invalid IL or missing references)
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_0048: Unknown result type (might be due to invalid IL or missing references)
//IL_0066: Unknown result type (might be due to invalid IL or missing references)
//IL_006b: Unknown result type (might be due to invalid IL or missing references)
//IL_0078: Unknown result type (might be due to invalid IL or missing references)
Vector3 val = dBrowPosL;
val.y += lfBrowHeight;
lfBrow.localPosition = Vector3.Lerp(lfBrow.localPosition, val, browSpeed * Time.deltaTime);
Vector3 val2 = dBrowPosR;
val2.y += rtBrowHeight;
rtBrow.localPosition = Vector3.Lerp(rtBrow.localPosition, val2, browSpeed * Time.deltaTime);
}
private void BlinkTick()
{
blinkD = blinkFrequency + Random.Range(0f - blinkVariance, blinkVariance);
blinkT = blinkD;
Blink(open: false);
blunked = false;
}
public void ToggleEye(bool open)
{
eyeClosed = !open;
Blink(open);
}
private void Blink(bool open)
{
//IL_005a: Unknown result type (might be due to invalid IL or missing references)
//IL_0052: Unknown result type (might be due to invalid IL or missing references)
if (open)
{
lfBrowHeight = 0f;
rtBrowHeight = 0f;
}
else
{
lfBrowHeight = blinkBrowHeight;
rtBrowHeight = blinkBrowHeight;
}
int num = matOffset;
eyeMR.materials[num].mainTextureOffset = (open ? openUvOffset : blinkUvOffset);
}
}
public class JawSync : MonoBehaviour
{
public PlayerControllerB player;
public float maxJawOpening = 35f;
public float sensibility = 80f;
protected VoicePlayerState voice;
private void Start()
{
}
private void Update()
{
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
//IL_0016: Expected O, but got Unknown
//IL_0095: Unknown result type (might be due to invalid IL or missing references)
//IL_009a: Unknown result type (might be due to invalid IL or missing references)
//IL_009e: Unknown result type (might be due to invalid IL or missing references)
//IL_00a3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
if ((Object)StartOfRound.Instance.voiceChatModule == (Object)null)
{
return;
}
if (voice == null)
{
Init();
}
if (voice != null)
{
float num = 0f;
float num2 = voice.Amplitude * sensibility;
if (voice.IsSpeaking)
{
num = Mathf.Clamp(num2, 0f, maxJawOpening);
}
num += 98f;
Quaternion localRotation = ((Component)this).transform.localRotation;
Vector3 eulerAngles = ((Quaternion)(ref localRotation)).eulerAngles;
((Component)this).transform.localRotation = Quaternion.Euler(num, eulerAngles.y, eulerAngles.z);
}
}
public void Init()
{
//IL_002b: Unknown result type (might be due to invalid IL or missing references)
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0044: Expected O, but got Unknown
StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects();
voice = player.voicePlayerState;
if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController)
{
voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName);
}
}
}
namespace MilksoupProtag
{
public class MRMILKSOUPPROTAGONIST : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MilksoupProtagonist";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARAPOSS : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "PossMaraArmature";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
protected override void AddModelScripts()
{
((BodyReplacementBase)this).AddModelScripts();
Transform val = base.replacementModel.transform.Find("Mara.001/mixamorig:Hips/mixamorig:Spine/mixamorig:Spine1/mixamorig:Spine2/mixamorig:Neck/mixamorig:Head/mixamorig:Jaw");
JawSync jawSync = ((Component)val).gameObject.AddComponent<JawSync>();
jawSync.player = ((BodyReplacementBase)this).controller;
jawSync.Init();
}
}
[BepInPlugin("com.maranara.milksoupprotag", "Milksoup Protagonist Model", "0.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
public static ConfigFile config;
public static ConfigEntry<bool> enableModelForAllSuits { get; private set; }
public static ConfigEntry<bool> enableModelAsDefault { get; private set; }
public static ConfigEntry<string> suitNamesToEnableModel { get; private set; }
private static void InitConfig()
{
enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits");
enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered.");
suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])");
}
private void Awake()
{
//IL_0047: Unknown result type (might be due to invalid IL or missing references)
//IL_004d: Expected O, but got Unknown
config = ((BaseUnityPlugin)this).Config;
InitConfig();
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Milksoup Protagonist", typeof(MRMILKSOUPPROTAGONIST));
ModelReplacementAPI.RegisterSuitModelReplacement("Maranara (Poss)", typeof(MRMARAPOSS));
Harmony val = new Harmony("com.maranara.milksoupprotag");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.maranara.milksoupprotag is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "milksoupprotagonist";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}