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Decompiled source of Maranaras Models v0.1.1
plugins/VS.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using Dissonance; using GameNetcodeStuff; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("VS")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("VS")] [assembly: AssemblyTitle("VS")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } public class AvatarFace : MonoBehaviour { [Header("Blinking")] public Renderer eyeMR; public int matOffset; public Vector2 blinkUvOffset; private Vector2 openUvOffset; public float blinkLength; public float blinkFrequency; public float blinkVariance; public float blinkBrowHeight; private float blinkT; private bool blunked; private float blinkD; private bool eyeClosed; [Header("Brow")] public Transform lfBrow; public Transform rtBrow; public float browSpeed; public float browADSHeight; private Vector3 dBrowPosL; private Vector3 dBrowPosR; public float lfBrowHeight; public float rtBrowHeight; private Transform head; private void Awake() { GetRefs(); } private void OnEnable() { } private void OnDisable() { } private void Log(string log) { } private void GetRefs() { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) dBrowPosL = lfBrow.localPosition; dBrowPosR = rtBrow.localPosition; openUvOffset = eyeMR.sharedMaterials[matOffset].mainTextureOffset; } private void Update() { if (blinkT > 0f) { if (!blunked && blinkT < blinkD - blinkLength) { if (!eyeClosed) { Blink(open: true); } blunked = true; } blinkT -= Time.deltaTime; } else { BlinkTick(); } BrowTick(); } private void BrowTick() { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0037: Unknown result type (might be due to invalid IL or missing references) //IL_0043: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_006b: Unknown result type (might be due to invalid IL or missing references) //IL_0078: Unknown result type (might be due to invalid IL or missing references) Vector3 val = dBrowPosL; val.y += lfBrowHeight; lfBrow.localPosition = Vector3.Lerp(lfBrow.localPosition, val, browSpeed * Time.deltaTime); Vector3 val2 = dBrowPosR; val2.y += rtBrowHeight; rtBrow.localPosition = Vector3.Lerp(rtBrow.localPosition, val2, browSpeed * Time.deltaTime); } private void BlinkTick() { blinkD = blinkFrequency + Random.Range(0f - blinkVariance, blinkVariance); blinkT = blinkD; Blink(open: false); blunked = false; } public void ToggleEye(bool open) { eyeClosed = !open; Blink(open); } private void Blink(bool open) { //IL_005a: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Unknown result type (might be due to invalid IL or missing references) if (open) { lfBrowHeight = 0f; rtBrowHeight = 0f; } else { lfBrowHeight = blinkBrowHeight; rtBrowHeight = blinkBrowHeight; } int num = matOffset; eyeMR.materials[num].mainTextureOffset = (open ? openUvOffset : blinkUvOffset); } } public class JawSync : MonoBehaviour { public PlayerControllerB player; public float maxJawOpening = 35f; public float sensibility = 80f; protected VoicePlayerState voice; private void Start() { } private void Update() { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Expected O, but got Unknown //IL_0095: Unknown result type (might be due to invalid IL or missing references) //IL_009a: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ac: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) if ((Object)StartOfRound.Instance.voiceChatModule == (Object)null) { return; } if (voice == null) { Init(); } if (voice != null) { float num = 0f; float num2 = voice.Amplitude * sensibility; if (voice.IsSpeaking) { num = Mathf.Clamp(num2, 0f, maxJawOpening); } num += 98f; Quaternion localRotation = ((Component)this).transform.localRotation; Vector3 eulerAngles = ((Quaternion)(ref localRotation)).eulerAngles; ((Component)this).transform.localRotation = Quaternion.Euler(num, eulerAngles.y, eulerAngles.z); } } public void Init() { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) //IL_0044: Expected O, but got Unknown //IL_0044: Expected O, but got Unknown StartOfRound.Instance.RefreshPlayerVoicePlaybackObjects(); voice = player.voicePlayerState; if (voice == null && (Object)player == (Object)StartOfRound.Instance.localPlayerController) { voice = StartOfRound.Instance.voiceChatModule.FindPlayer(StartOfRound.Instance.voiceChatModule.LocalPlayerName); } } } namespace MilksoupProtag { public class MRMILKSOUPPROTAGONIST : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MilksoupProtagonist"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMARAPOSS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "PossMaraArmature"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } protected override void AddModelScripts() { ((BodyReplacementBase)this).AddModelScripts(); Transform val = base.replacementModel.transform.Find("Mara.001/mixamorig:Hips/mixamorig:Spine/mixamorig:Spine1/mixamorig:Spine2/mixamorig:Neck/mixamorig:Head/mixamorig:Jaw"); JawSync jawSync = ((Component)val).gameObject.AddComponent<JawSync>(); jawSync.player = ((BodyReplacementBase)this).controller; jawSync.Init(); } } [BepInPlugin("com.maranara.milksoupprotag", "Milksoup Protagonist Model", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static ConfigFile config; public static ConfigEntry<bool> enableModelForAllSuits { get; private set; } public static ConfigEntry<bool> enableModelAsDefault { get; private set; } public static ConfigEntry<string> suitNamesToEnableModel { get; private set; } private static void InitConfig() { enableModelForAllSuits = config.Bind<bool>("Suits to Replace Settings", "Enable Model for all Suits", false, "Enable to model replace every suit. Set to false to specify suits"); enableModelAsDefault = config.Bind<bool>("Suits to Replace Settings", "Enable Model as default", false, "Enable to model replace every suit that hasn't been otherwise registered."); suitNamesToEnableModel = config.Bind<string>("Suits to Replace Settings", "Suits to enable Model for", "Default,Orange suit", "Enter a comma separated list of suit names.(Additionally, [Green suit,Pajama suit,Hazard suit])"); } private void Awake() { //IL_0047: Unknown result type (might be due to invalid IL or missing references) //IL_004d: Expected O, but got Unknown config = ((BaseUnityPlugin)this).Config; InitConfig(); Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Milksoup Protagonist", typeof(MRMILKSOUPPROTAGONIST)); ModelReplacementAPI.RegisterSuitModelReplacement("Maranara (Poss)", typeof(MRMARAPOSS)); Harmony val = new Harmony("com.maranara.milksoupprotag"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.maranara.milksoupprotag is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "milksoupprotagonist"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }