Lethal Company
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Latest version
1.0.1
Last Updated
First Uploaded
Downloads
282
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0
Size
216KB
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Categories

Required mods (91)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.1
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Adds the legendary Immortal Snail as an enemy.
Version:0.7.4
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Plays the classic Lego Yoda death sound when player dies from fall damage
Version:1.1.3
Replaces the ship's interior posters and tips with an assortment of random meme pictures.
Version:1.0.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Hides masks on Masked enemies to mimic your crew. Masked spawn naturally on all moons, set off mines, and more! For v49 and v50. Continuation of HomelessGinger's MaskedEnemyOverhaul
Version:3.3.0
Replace the Jesters windup and pop sound FX with the Free Bird Guitar solo by Lynyrd Skynyrd
Version:1.0.3
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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