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Decompiled source of LittleCompany v1.0.2
plugins/LittleCompany.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using LittleCompany.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("LittleCompany")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LittleCompany")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("5c354871-b9b6-426c-8da7-be9861af665b")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace LittleCompany { [BepInPlugin("LittleCompany", "LittleCompany", "1.0.2")] public class LittleCompanyMod : BaseUnityPlugin { private const string modGUID = "LittleCompany"; private const string modName = "LittleCompany"; private const string modVersion = "1.0.2"; private readonly Harmony harmony = new Harmony("LittleCompany"); private static LittleCompanyMod Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("LittleCompany"); mls.LogInfo((object)"⠀⢀⢀⢄⢬⢪⡪⡎⣆⡈⠚⠜⠕⠇⠗⠝⢕⢯⢫⣞⣯⣿⣻⡽⣏⢗⣗⠏⠀\r\n⠀⠪⡪⡪⣪⢪⢺⢸⢢⢓⢆⢤⢀⠀⠀⠀⠀⠈⢊⢞⡾⣿⡯⣏⢮⠷⠁⠀⠀\r\n⠀⠀⠀⠈⠊⠆⡃⠕⢕⢇⢇⢇⢇⢇⢏⢎⢎⢆⢄⠀⢑⣽⣿⢝⠲⠉⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠀⡿⠂⠠⠀⡇⢇⠕⢈⣀⠀⠁⠡⠣⡣⡫⣂⣿⠯⢪⠰⠂⠀⠀⠀⠀\r\n⠀⠀⠀⠀⡦⡙⡂⢀⢤⢣⠣⡈⣾⡃⠠⠄⠀⡄⢱⣌⣶⢏⢊⠂⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⢝⡲⣜⡮⡏⢎⢌⢂⠙⠢⠐⢀⢘⢵⣽⣿⡿⠁⠁⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⠨⣺⡺⡕⡕⡱⡑⡆⡕⡅⡕⡜⡼⢽⡻⠏⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⠀⣼⣳⣫⣾⣵⣗⡵⡱⡡⢣⢑⢕⢜⢕⡝⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⣴⣿⣾⣿⣿⣿⡿⡽⡑⢌⠪⡢⡣⣣⡟⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀\r\n⠀⠀⠀⡟⡾⣿⢿⢿⢵⣽⣾⣼⣘⢸⢸⣞⡟\r\n⠀⠀⠀⠀⠁⠇⠡⠩⡫⢿⣝⡻⡮⣒⢽⠋Little company launched"); harmony.PatchAll(typeof(LittleCompanyMod)); harmony.PatchAll(typeof(LittleCompanyScript)); } } } namespace LittleCompany.Patches { [HarmonyPatch(typeof(PlayerControllerB))] internal class LittleCompanyScript { [HarmonyPatch("Awake")] [HarmonyPostfix] private static void ScalePlayer(ref Transform ___thisPlayerBody, ref Transform ___playerGlobalHead, ref Transform ___usernameBillboard, ref Camera ___gameplayCamera) { //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_002e: Unknown result type (might be due to invalid IL or missing references) //IL_003d: Unknown result type (might be due to invalid IL or missing references) //IL_0049: Unknown result type (might be due to invalid IL or missing references) //IL_005b: Unknown result type (might be due to invalid IL or missing references) //IL_0065: Unknown result type (might be due to invalid IL or missing references) //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Unknown result type (might be due to invalid IL or missing references) //IL_00a3: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Unknown result type (might be due to invalid IL or missing references) //IL_00d7: Unknown result type (might be due to invalid IL or missing references) //IL_00e7: Unknown result type (might be due to invalid IL or missing references) ___thisPlayerBody.localScale = new Vector3(0.5f, 0.5f, 0.5f); ___playerGlobalHead.localScale = new Vector3(2f, 2f, 2f); ___usernameBillboard.position = new Vector3(___usernameBillboard.position.x, ___usernameBillboard.position.y + 0.23f, ___usernameBillboard.position.z); ___usernameBillboard.localScale *= 1.5f; ((Component)___gameplayCamera).transform.GetChild(0).position = new Vector3(((Component)___gameplayCamera).transform.GetChild(0).position.x, ((Component)___gameplayCamera).transform.GetChild(0).position.y - 0.026f, ((Component)___gameplayCamera).transform.GetChild(0).position.z + 0.032f); } [HarmonyPatch("Update")] [HarmonyPostfix] private static void OtherCorrections(ref bool ___inTerminalMenu, ref Transform ___thisPlayerBody, ref float ___fallValue) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) if (___inTerminalMenu) { ___thisPlayerBody.position = new Vector3(___thisPlayerBody.position.x, ___thisPlayerBody.position.y + 0.4f, ___thisPlayerBody.position.z); ___fallValue = 0f; } } } }