Lethal Company
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Required mods (66)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
A mod to allow players to join after the game starts.
Version:1.0.11
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
(LLL) 3 new moons: 1 free, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:1.3.0
Adds the SCP foundation as a potential dungeon to explore.
Version:3.0.0
Prevents item loss when teleporting
Version:1.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new, late-game moon. Proceed with caution.
Version:1.0.3
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
More configurable than the other one...
Version:1.2.1
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.9.4
Stops rendering faraway factory rooms - Helps with performance.
Version:0.9.2
This mod allows you to hold the scan button to continuously keep scanning instead of having to spam the button.
Version:1.1.1
Displays the cost of travelling to a moon on the catalogue.
Version:1.0.1
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
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