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HorrorCompagny API FIX
This Modpack does only work for the (HorrorCompagny) to be all the API and FixesRequired mods (22)
This package requires the following packages to work.BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Plays music from Pizza Tower when the early ship leave alert appears
Version:2.3.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Fixes a visual bug wrongly showing the speaking icon when in spectator mode with push-to-talk.
Version:1.0.0
Lethal Company mod to skip the animations / splashes that play on game startup.
Version:1.1.2
Dependency for adding jiggle physics to cosmetics. Please read the README for a tutorial and the CHANGELOG for updates!
Version:1.1.2
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Enables the use of AI pathfinding and navigation in the Company Building allowing other mods to spawn Enemies.
Version:1.0.1
[V47/V48/V49] Fixes a bug where the red screen overlay / vomit animation is not removed until you die. [V45] Fixes mimic / masked bug where you can't look around after the kill is interrupted.
Version:0.0.2
Fast, robust, powerful and extendible .NET serializer built for Unity
Version:2022.11.9
Fixes the scan command in the terminal to display the total true value of scrap as well as adding an inside scan for when you're in orbit
Version:1.0.3
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
Attemps to fix items in the cupboard from falling through on save load.
Version:1.1.0
