Changelog
1.0.0
- Renamed the selectable suit to
Sargento Pingu.
- Published the finished articulated model as the first public release.
- Preserved the tested -0.55 m third-person offset and normal first-person camera height.
0.1.3
- Lowered Petey's third-person model by another 0.125 m after reviewing the in-game video.
- Set the total default vertical offset to -0.55 m while keeping the first-person camera unchanged.
0.1.2
- Lowered the full third-person Petey model by 0.425 m so the triangular legs meet the ground.
- Kept the first-person camera and generated leaf viewmodel at their normal height.
- Added the configurable
ModelVerticalOffset setting for in-game fine tuning.
0.1.1
- Rotated the supplied mesh so the mouth is the character front and the spotted skull is the back.
- Aligned both arm rigs to the center of the original leaf geometry.
- Split each leaf at the marked elbow into upper-arm, lower-arm and hand weighting zones.
- Removed the generic cylindrical legs and bulbous feet.
- Extended Petey's two original green triangular legs to the floor and rigged them to hips, knees and feet.
0.1.0
- Added the supplied Petey Piranha mesh and original textures.
- Added a Unity-valid humanoid rig with articulated leaf arms.
- Added compact plant legs for hip, knee, foot and toe animation support.
- Added a selectable More Suits entry and generated first-person leaf viewmodel.
- Kept the visual bounds below Tiruri's maximum tested size.
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.