| Meat |
+1 Meat |
Grind player or enemy bodies in a grinder, or cook any liquid enemy remains/samples in a heated device. |
| Carrot |
+1 Vegetable |
10% (configurable) chance to grow every in-game hour when landed on a planet, when carrot seeds are planted in a planter. |
| Potato |
+1 Vegetable, +1 potato |
15% (configurable) chance to grow every in-game hour when landed on a planet, when potato seeds are planted in a planter. |
| Wheat |
+1 Grain |
20% (configurable) chance to grow every in-game hour when landed on a planet, when wheat seeds are planted in a planter. |
| Red Grapes |
+1 Fruit, +1 Red Grapes |
20% (configurable) chance to grow every in-game hour when landed on a planet, when red grape seeds are planted in a trellis. More valuable than green grapes. |
| Green Grapes |
+1 Fruit, +1 Green Grapes |
25% (configurable) chance to grow every in-game hour when landed on a planet, when green grape seeds are planted in a trellis. Less valuable than red grapes. |
| Flour |
+1 Bread |
Ground from wheat in a grinder. |
| Bread |
+1 Bread |
|
| Red Grape Juice |
+1 Red Grape Juice |
Made from blending red grapes in a blender. |
| Green Grape Juice |
+1 Green Grape Juice |
Made from blending green grapes in a blender. |
| Pickles |
+1 Vegetable |
Vanilla item found as normal scrap. |