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Decompiled source of MelonMod v1.0.0
MelonMod.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("MelonMod")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("MelonMod")] [assembly: AssemblyCopyright("Copyright © 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("f6bf5988-7197-4ccb-9fc8-354bbc477c18")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace MelonMod; [BepInPlugin("MelonigeMelone.MelonMod", "MelonMod", "1.0.0.0")] public class MelonModBase : BaseUnityPlugin { private const string modGUID = "MelonigeMelone.MelonMod"; private const string modName = "MelonMod"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("MelonigeMelone.MelonMod"); private static MelonModBase Instance; internal ManualLogSource mls; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = new MelonModBase(); } mls = Logger.CreateLogSource("MelonigeMelone.MelonMod"); mls.LogInfo((object)"MelonMod has awaken ;)"); harmony.PatchAll(typeof(MelonModBase)); } }