Decompiled source of AnimeBabyScraps v1.0.0

plugins/AnimeBabyScraps/AnimeBabyScraps.dll

Decompiled 9 hours ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using AnimeBabyScraps.utils;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LethalLib.Modules;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: AssemblyCompany("AnimeBabyScraps")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyDescription("Scraps for anime baby.")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("AnimeBabyScraps")]
[assembly: AssemblyTitle("AnimeBabyScraps")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace AnimeBabyScraps
{
	[BepInPlugin("AnimeBabyScraps", "AnimeBabyScraps", "1.0.0")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class AnimeBabyScraps : BaseUnityPlugin
	{
		public static AssetBundle scrapsBundle;

		public static AnimeBabyScraps Instance { get; private set; }

		internal static ManualLogSource Logger { get; private set; }

		internal static Harmony? Harmony { get; set; }

		private void Awake()
		{
			Logger = ((BaseUnityPlugin)this).Logger;
			Instance = this;
			string path = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) ?? string.Empty;
			scrapsBundle = AssetBundle.LoadFromFile(Path.Combine(path, "anime-baby-scraps"));
			if ((Object)(object)scrapsBundle == (Object)null)
			{
				Logger.LogError((object)"Failed to load \"anime-baby-scraps\" asset bundle");
				return;
			}
			Patch();
			Logger.LogInfo((object)"AnimeBabyScraps v1.0.0 has loaded!");
		}

		internal static void Patch()
		{
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0011: Unknown result type (might be due to invalid IL or missing references)
			//IL_0017: Expected O, but got Unknown
			if (Harmony == null)
			{
				Harmony = new Harmony("AnimeBabyScraps");
			}
			Logger.LogDebug((object)"Patching...");
			List<CustomScrap> scraps = new List<CustomScrap>
			{
				new CustomScrap("painting.asset")
			};
			loadScraps(scraps);
			Harmony.PatchAll();
			Logger.LogDebug((object)"Finished patching!");
		}

		internal static void loadScraps(List<CustomScrap> scraps)
		{
			foreach (CustomScrap scrap in scraps)
			{
				Item val = scrapsBundle.LoadAsset<Item>("assets/anime-baby-scraps/data/" + scrap.GetAssetLocation());
				Utilities.FixMixerGroups(val.spawnPrefab);
				NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab);
				Items.RegisterScrap(val, (Dictionary<LevelTypes, int>)null, (Dictionary<string, int>)null);
				Logger.LogDebug((object)("Loaded item: " + ((Object)val).name + ", minVal: " + val.minValue + ", maxVal: " + val.maxValue));
			}
		}

		internal static void Unpatch()
		{
			Logger.LogDebug((object)"Unpatching...");
			Harmony? harmony = Harmony;
			if (harmony != null)
			{
				harmony.UnpatchSelf();
			}
			Logger.LogDebug((object)"Finished unpatching!");
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "AnimeBabyScraps";

		public const string PLUGIN_NAME = "AnimeBabyScraps";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace AnimeBabyScraps.utils
{
	public class CustomScrap
	{
		private string AssetLocation;

		public CustomScrap(string assetLocation)
		{
			AssetLocation = assetLocation;
		}

		public string GetAssetLocation()
		{
			return AssetLocation;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}