Lethal Company
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Details

Latest version
1.1.0
Last Updated
First Uploaded
Downloads
1.6K
Likes
1
Size
86KB
Dependants

Required mods (76)

This package requires the following packages to work.
Adds 15 client sided Minecraft scraps, percentage based retexture of magnifying glass
Version:1.2.0
Allows you to spectate enemies when dead.
Version:2.5.0
Adds the legendary Immortal Snail as an enemy.
Version:0.7.5
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
Aubarino's API for useful and fun stuff, good for enemies, does stuff well and isn't easy to break much kinda smh
Version:1.0.1
Adds a sentinel inside semi-passive enemy that has guns and does cool stuff
Version:1.1.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.3
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds ambient cave sounds from Minecraft to the list of possible ambience sounds inside the facility.
Version:1.0.0
Towards a future with fewer lobby incompatibility errors.
Version:1.1.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Adds a new custom interior themed as a psyquiatric institution to explore and get lost
Version:1.2.2
A scrap mod which adds new custom made items!
Version:1.2.0
Patches the games variant system to add support for SkinnedMeshRenderers
Version:1.1.2
Each day a mission is given to hunt down a specific monster, which drops a scrap reward when hunted. Missions are configurable and toggleable.
Version:1.4.1
Sell the bodies of dead enemies. This is an updated version of the SellBodies mod
Version:1.9.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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