Lethal Company
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Date Uploaded
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251
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99KB

Required mods (148)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.1.1
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.3.26
Allows you to spectate enemies when dead.
Version:2.6.0
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
A mod to allow players to join after the game starts.
Version:1.0.18
A modpack containing all of my Starlancer mods, a WIP expansion mod for Lethal Company.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
Allows enemies to travel both into and out of the facility while seamlessly switching AI modes.
Version:2.4.2
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.3.3
Original music for Lethal Company. Part of my Starlancer Series!
Version:1.3.2
A custom interior in a Sci-Fi industrial style. Part of my Starlancer Series!
Version:1.6.7
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.8
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Adds the SCP foundation as a potential dungeon to explore.
Version:4.3.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Towards a future with fewer lobby incompatibility errors.
Version:1.2.0
Adds several ghost enemies to the game.
Version:1.3.15
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
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