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Decompiled source of BlueDog v1.1.1
plugins/TungstenCubeMod/TungstenCubeMod.dll
Decompiled a year agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("TungstenCubeMod")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyDescription("Yeah :D")] [assembly: AssemblyFileVersion("1.1.1.0")] [assembly: AssemblyInformationalVersion("1.1.1+e26360f7c96fa668bb8320c512c7b0f93350c8c4")] [assembly: AssemblyProduct("TungstenCubeMod")] [assembly: AssemblyTitle("TungstenCubeMod")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.1.1.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace TungstenCubeMod { [BepInPlugin("TungstenCubeMod", "TungstenCubeMod", "1.1.1")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { public static AssetBundle CustomAssets; private void Awake() { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin TungstenCubeMod is loaded!"); string directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location); CustomAssets = AssetBundle.LoadFromFile(Path.Combine(directoryName, "tungstencubebundle")); if ((Object)(object)CustomAssets == (Object)null) { ((BaseUnityPlugin)this).Logger.LogError((object)"Failed to load custom assets."); return; } int num = 5; int num2 = 11; Item val = CustomAssets.LoadAsset<Item>("Assets/TungstenCube.asset"); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Items.RegisterScrap(val, num, (LevelTypes)(-33)); Items.RegisterScrap(val, num2, (LevelTypes)32); } } public static class PluginInfo { public const string PLUGIN_GUID = "TungstenCubeMod"; public const string PLUGIN_NAME = "TungstenCubeMod"; public const string PLUGIN_VERSION = "1.1.1"; } }