using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using ShipStartAudioReplacement.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ShipStartAudioReplacement")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ShipStartAudioReplacement")]
[assembly: AssemblyCopyright("Copyright © 2024")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("457f7a83-7b28-442c-a6c5-13a04ab497fc")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace ShipStartAudioReplacement
{
[BepInPlugin("Elliot.ShipAudioReplacement", "Staryuceleste Ship Audio Replacement", "1.0.0")]
public class ShipAudioModBase : BaseUnityPlugin
{
private const string modGUID = "Elliot.ShipAudioReplacement";
private const string modName = "Staryuceleste Ship Audio Replacement";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("Elliot.ShipAudioReplacement");
private static ShipAudioModBase Instance;
internal ManualLogSource mls;
internal static List<AudioClip> SoundFX;
internal static AssetBundle bundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("Elliot.ShipAudioReplacement");
mls.LogInfo((object)"ShipAudioModBase awake called");
harmony.PatchAll(typeof(ShipAudioModBase));
harmony.PatchAll(typeof(ShipStartAudioPatch));
mls = ((BaseUnityPlugin)this).Logger;
SoundFX = new List<AudioClip>();
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("ShipStartAudioReplacement.dll".ToCharArray());
bundle = AssetBundle.LoadFromFile(location + "staryuceleste");
if ((Object)(object)bundle != (Object)null)
{
mls.LogInfo((object)"Loaded asset bundle ShipAudioReplacement staryuceleste");
SoundFX = bundle.LoadAllAssets<AudioClip>().ToList();
}
else
{
mls.LogError((object)"Failed to load asset bundle ShipAudioReplacement staryuceleste");
}
}
}
}
namespace ShipStartAudioReplacement.Patches
{
[HarmonyPatch(typeof(StartOfRound))]
internal class ShipStartAudioPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
private static void OverrideAudio(StartOfRound __instance)
{
__instance.shipIntroSpeechSFX = ShipAudioModBase.SoundFX[0];
}
}
}