using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using ModelReplacement;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: IgnoresAccessChecksTo("")]
[assembly: AssemblyCompany("LC_Fazclaire")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LC_Fazclaire")]
[assembly: AssemblyTitle("LC_Fazclaire")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
}
namespace FCNModelReplacement
{
public class MRFRENNI : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Frenni";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBONFIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Bonfie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHIKU : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Chiku";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFEXA : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Fexa";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Marie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTYPE0 : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Type 0";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHIKUNOAPRON : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ChikuNoApron";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRBONFIESWIMSUIT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BonfieSwimsuit";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRCHIKUSWIMSUIT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "ChikuSwimsuit";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFEXASWIMSUIT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "FexaSwimsuit";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRFRENNISWIMSUIT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "FrenniSwimsuit";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARIESWIMSUIT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MarieSwimsuit";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRMARIEONESIE : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "MarieOnesie";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class MRTYPE0SWIMSUIT : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Type 0 Swimsuit";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PUMPFOX : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Pumpfox";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PUMPFOXDARK : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Pumpfox dark";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class PUMPFOXGHOST : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "Pumpfox ghost";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
public class BB : BodyReplacementBase
{
protected override GameObject LoadAssetsAndReturnModel()
{
string text = "BB";
return Assets.MainAssetBundle.LoadAsset<GameObject>(text);
}
}
[BepInPlugin("kamerad.FazclairesNightclub", "Fazclaire's Nightclub ModelReplacement", "1.0.1")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class Plugin : BaseUnityPlugin
{
private void Awake()
{
//IL_0186: Unknown result type (might be due to invalid IL or missing references)
//IL_018c: Expected O, but got Unknown
Assets.PopulateAssets();
ModelReplacementAPI.RegisterSuitModelReplacement("Bonfie", typeof(MRBONFIE));
ModelReplacementAPI.RegisterSuitModelReplacement("BonfieSwimsuit", typeof(MRBONFIESWIMSUIT));
ModelReplacementAPI.RegisterSuitModelReplacement("Chiku", typeof(MRCHIKU));
ModelReplacementAPI.RegisterSuitModelReplacement("ChikuSwimsuit", typeof(MRCHIKUSWIMSUIT));
ModelReplacementAPI.RegisterSuitModelReplacement("ChikuNoApron", typeof(MRCHIKUNOAPRON));
ModelReplacementAPI.RegisterSuitModelReplacement("Fexa", typeof(MRFEXA));
ModelReplacementAPI.RegisterSuitModelReplacement("FexaSwimsuit", typeof(MRFEXASWIMSUIT));
ModelReplacementAPI.RegisterSuitModelReplacement("Frenni", typeof(MRFRENNI));
ModelReplacementAPI.RegisterSuitModelReplacement("FrenniSwimsuit", typeof(MRFRENNISWIMSUIT));
ModelReplacementAPI.RegisterSuitModelReplacement("Marie", typeof(MRMARIE));
ModelReplacementAPI.RegisterSuitModelReplacement("MarieOnesie", typeof(MRMARIEONESIE));
ModelReplacementAPI.RegisterSuitModelReplacement("MarieSwimsuit", typeof(MRMARIESWIMSUIT));
ModelReplacementAPI.RegisterSuitModelReplacement("Type 0", typeof(MRTYPE0));
ModelReplacementAPI.RegisterSuitModelReplacement("Type 0 Swimsuit", typeof(MRTYPE0SWIMSUIT));
ModelReplacementAPI.RegisterSuitModelReplacement("Pumpfox", typeof(PUMPFOX));
ModelReplacementAPI.RegisterSuitModelReplacement("PumpfoxDark", typeof(PUMPFOXDARK));
ModelReplacementAPI.RegisterSuitModelReplacement("PumpfoxGhost", typeof(PUMPFOXGHOST));
ModelReplacementAPI.RegisterSuitModelReplacement("BalloonBoy", typeof(BB));
Harmony val = new Harmony("kamerad.FazclairesNightclub");
val.PatchAll();
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin kamerad.FazclairesNightclub is loaded!");
}
}
public static class Assets
{
public static string mainAssetBundleName = "fazclaireBundle";
public static AssetBundle MainAssetBundle = null;
private static string GetAssemblyName()
{
return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_");
}
public static void PopulateAssets()
{
if ((Object)(object)MainAssetBundle == (Object)null)
{
Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName);
using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName);
MainAssetBundle = AssetBundle.LoadFromStream(stream);
}
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
}