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Decompiled source of Fazclaires Nightclub ModelReplacement v4.0.0
fazclaire final.dll
Decompiled 9 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("")] [assembly: AssemblyCompany("fazclaire final")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("fazclaire final")] [assembly: AssemblyTitle("fazclaire final")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace FCNModelReplacement { public class MRBB : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BB"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBONFIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Bonfie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRBONFIESWIMSUIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "BonfieSwimsuit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIKU : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Chiku"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIKUNOAPRON : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ChikuNoApron"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIKUSWIMSUIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "ChikuSwimsuit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFEXA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Fexa"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFEXASWIMSUIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "FexaSwimsuit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFRENNI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Frenni"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFRENNISWIMSUIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "FrenniSwimsuit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMARIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Marie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMARIEONESIE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MarieOnesie"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMARIESWIMSUIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "MarieSwimsuit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPUMPFOX : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Pumpfox"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPUMPFOXDARK : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Pumpfox dark"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRPUMPFOXGHOST : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Pumpfox ghost"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTYPE0 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Type 0"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTYPE0SWIMSUIT : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Type 0 Swimsuit"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRTYPE0_ : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Type 0 Shirt"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFRENNI_ : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Frenni Shirt"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("kamerad.FazclairesNightclub", "Fazclaire's Nightclub Model Replacement", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("Bonfie", typeof(MRBONFIE)); ModelReplacementAPI.RegisterSuitModelReplacement("BonfieSwimsuit", typeof(MRBONFIESWIMSUIT)); ModelReplacementAPI.RegisterSuitModelReplacement("Chiku", typeof(MRCHIKU)); ModelReplacementAPI.RegisterSuitModelReplacement("ChikuSwimsuit", typeof(MRCHIKUSWIMSUIT)); ModelReplacementAPI.RegisterSuitModelReplacement("ChikuNoApron", typeof(MRCHIKUNOAPRON)); ModelReplacementAPI.RegisterSuitModelReplacement("Fexa", typeof(MRFEXA)); ModelReplacementAPI.RegisterSuitModelReplacement("FexaSwimsuit", typeof(MRFEXASWIMSUIT)); ModelReplacementAPI.RegisterSuitModelReplacement("FrenniNoVest", typeof(MRFRENNI)); ModelReplacementAPI.RegisterSuitModelReplacement("Frenni", typeof(MRFRENNI_)); ModelReplacementAPI.RegisterSuitModelReplacement("FrenniSwimsuit", typeof(MRFRENNISWIMSUIT)); ModelReplacementAPI.RegisterSuitModelReplacement("Marie", typeof(MRMARIE)); ModelReplacementAPI.RegisterSuitModelReplacement("MarieOnesie", typeof(MRMARIEONESIE)); ModelReplacementAPI.RegisterSuitModelReplacement("MarieSwimsuit", typeof(MRMARIESWIMSUIT)); ModelReplacementAPI.RegisterSuitModelReplacement("Type 0 NoVest", typeof(MRTYPE0)); ModelReplacementAPI.RegisterSuitModelReplacement("Type 0", typeof(MRTYPE0_)); ModelReplacementAPI.RegisterSuitModelReplacement("Type 0 Swimsuit", typeof(MRTYPE0SWIMSUIT)); ModelReplacementAPI.RegisterSuitModelReplacement("Pumpfox", typeof(MRPUMPFOX)); ModelReplacementAPI.RegisterSuitModelReplacement("PumpfoxDark", typeof(MRPUMPFOXDARK)); ModelReplacementAPI.RegisterSuitModelReplacement("PumpfoxGhost", typeof(MRPUMPFOXGHOST)); ModelReplacementAPI.RegisterSuitModelReplacement("BB", typeof(MRBB)); Harmony val = new Harmony("kamerad.FazclairesNightclub"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin kamerad.FazclairesNightclub is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "fazclairebundle"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }