Lethal Company
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Latest version
0.7.5
Last Updated
First Uploaded
Downloads
103.3K
Likes
16
Size
70MB
Dependants

Categories

Version 0.7.5

  • Bugs fixed

Version 0.7.4

  • Removed Abandoned Factory,Heavy contaiment zone,Haunted Hotel from mod

Version 0.7.3

Abandoned Factory

  • Destructible vines are now more visible and there are more of them
  • After looking at the trigger, it appears that it can be destroyed with a shovel

Haunted Attic

  • Less chance of ambient stepping and "Behind you" door
  • Less chance for some objects like blue ladder
  • Now the rooms can be different from each other

Endless Hall (Office)

  • All rooms have been reworked (Rooms with Noclip and the lady from the window will still be there, but they will also be much changed)
  • The Room with the golden cup
    • The room is now a timed room, at the end of the room there is a lot of scrap that can be collected, but the player has 30 seconds to collect as much scrap as possible, otherwise the room will lock and all players in it will be killed
  • New tiles
    • Toilets
    • CCTV control room
    • Archives room
    • Server room
  • New Ambients
  • Elevator room has been removed for now but he will come back in better shape

Basement

  • New gate sounds and new model
  • Holes in the walls behind which there are other rooms
  • Now there are also doors instead of gates, gates are now only for large rooms
  • The water in the room that is flooding now makes a sound and the room floods much slower to collect all the scrap

Version 0.7.2

Heavt Contaiment Zone

  • Fixed Some triggers

Version 0.7.1

Heavt Contaiment Zone

  • added license for assets

Version 0.7.0

All

  • update for WaterGunLib 1.6.0

Heavt Contaiment Zone

  • new interior added

Version 0.6.9

Underwater Mines

  • some mesh colliders fixed

Version 0.6.8

  • New interior added "Abandoned Cinema"

Version 0.6.7

  • Bugs fixed

Version 0.6.6

UnderWater Mines

  • Updated to v81

Version 0.6.5

Basement

  • Fixed water trigger

Version 0.6.4

Endless Hall

  • No Clip room is not always good so just like with the elevator, you don't know whether you'll survive in it or not
  • More scraps spawn in NoClip Room
  • Less scrap in the Board Room

Basement

  • The interior is more claustrophobic
  • Better Lights
  • When the gate closes it can kill you if you stand under it
  • More obstacles
  • New tiles

Haunted Hotel

  • The entrance door model has been changed (Ty Zehs)
  • Fixed a few small invisible bugs
  • Removed some mesh colliders

Version 0.6.3

Endless Hall

  • Fixed interior generation
  • The Fake Elevator on the radar changes color from green to red every now and then

Version 0.6.2

Endless Hall

  • New 4 tiles
  • Reduced lags (Added LOD,doors don't always spawn)

Abandoned Factory

  • New 3 variants of the buried rooms

Version 0.6.1

  • Reworked old interior for v81 "Abandoned Factory"

Version 0.6.0

Haunted Attic

  • New, refreshed, more scary monster in the chase room and now you can see how close it is
  • New music in chase room
  • Chase rooms is easier a little
  • More chance for chase room (I hope)
  • Bugs fixed

Version 0.5.9

Haunted Hotel

  • More fire exits locations

Haunted Attic

  • More fire exits locations
  • Fixed sounds in doors
  • Fixed icon in doors
  • Scraps cant spawn outside the rooms

Basement

  • Scraps cant spawn outisde the rooms
  • Gate can always open even if you are standing very close to them

Version 0.5.8

  • Bugs fixed

Version 0.5.7

Haunted Hotel

  • Door spawnin fixed

Version 0.5.6

Basement

  • Fixed no spawn vent

Version 0.5.5

All (expect Basement)

  • More scrap spawn (4min.-16max.)

Version 0.5.4

Endless Hall

  • New 7 rooms variants

Version 0.5.3

Haunted Hotel

  • Fake Room locations have been changed
  • Fixed Mesh collider

Pre released Interior

A new interior has been added "Endless Hall"

Version 0.5.2

Haunted Attic

  • More chance for chase room
  • Small reward if you completed the Chase Room
  • More chance for behind you door and added normal door to spawn
  • New tile

Haunted Hotel

  • Smaller interior generation
  • Fixed interior generation with large Interior Size on moons
  • Missing colliders on props fixed
  • Mystical painting
  • removed Jack in the box

Basement

  • Doorways fixed
  • Lower chance for gate

All

  • Interiors generate faster
  • Better textures resolution
  • Interior is more climatic (except Basement)

Version 0.5.1

Haunted Attic

  • Chase room is more harder
  • Smaller interior generation
  • Chase room can spawn more than 1
  • Replaced one melody in musicbox room

Version 0.5.0

Haunted Attic

  • New music in chase room
  • More chance for chase room
  • Smaller interior generation

Haunted Hotel

  • Main entrance room added some obsacles
  • Navmesh blocker fixed
  • More chance of scrap appearing in the library
  • Added new obsacles
  • Jester? nuh uh thats just a Box
  • New suspicious room

UnderWater Mines

  • It was removed for repairs

All

  • New interior generation
  • Radar map added
  • Bugs fixes

Basement

  • Small changes Interior will not be updated in the future (but it will still be available)
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