Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of Mones Scraps v1.0.4
Scraps/MonesScraps.dll
Decompiled 3 months agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using LethalLib.Modules; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("MonesScraps")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("MonesScraps")] [assembly: AssemblyTitle("MonesScraps")] [assembly: AssemblyVersion("1.0.0.0")] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } [BepInPlugin("Mones.Scraps", "Mones Scraps", "1.2.0")] public class Plugin : BaseUnityPlugin { private const string GUID = "Mones.Scraps"; private const string NAME = "Mones Scraps"; private const string VER = "1.2.0"; private static AssetBundle bundle; private void Awake() { string text = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "monesscraps"); bundle = AssetBundle.LoadFromFile(text); Item val = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/spring item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val.spawnPrefab); Utilities.FixMixerGroups(val.spawnPrefab); Items.RegisterScrap(val, 65, (LevelTypes)(-1)); Item val2 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/screw item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val2.spawnPrefab); Utilities.FixMixerGroups(val2.spawnPrefab); Items.RegisterScrap(val2, 50, (LevelTypes)(-1)); Item val3 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Book item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val3.spawnPrefab); Utilities.FixMixerGroups(val3.spawnPrefab); Items.RegisterScrap(val3, 65, (LevelTypes)(-1)); Item val4 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/computer item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val4.spawnPrefab); Utilities.FixMixerGroups(val4.spawnPrefab); Items.RegisterScrap(val4, 50, (LevelTypes)(-1)); Item val5 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Pipe item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val5.spawnPrefab); Utilities.FixMixerGroups(val5.spawnPrefab); Items.RegisterScrap(val5, 65, (LevelTypes)(-1)); Item val6 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Plant item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val6.spawnPrefab); Utilities.FixMixerGroups(val6.spawnPrefab); Items.RegisterScrap(val6, 65, (LevelTypes)(-1)); Item val7 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/globes item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val7.spawnPrefab); Utilities.FixMixerGroups(val7.spawnPrefab); Items.RegisterScrap(val7, 45, (LevelTypes)(-1)); Item val8 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Bucket item.asset"); NetworkPrefabs.RegisterNetworkPrefab(val8.spawnPrefab); Utilities.FixMixerGroups(val8.spawnPrefab); Items.RegisterScrap(val8, 65, (LevelTypes)(-1)); Item val9 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/globes item 1.asset"); NetworkPrefabs.RegisterNetworkPrefab(val9.spawnPrefab); Utilities.FixMixerGroups(val9.spawnPrefab); Items.RegisterScrap(val9, 45, (LevelTypes)(-1)); Item val10 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/globes item 2.asset"); NetworkPrefabs.RegisterNetworkPrefab(val10.spawnPrefab); Utilities.FixMixerGroups(val10.spawnPrefab); Items.RegisterScrap(val10, 45, (LevelTypes)(-1)); Item val11 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/globes item 3.asset"); NetworkPrefabs.RegisterNetworkPrefab(val11.spawnPrefab); Utilities.FixMixerGroups(val11.spawnPrefab); Items.RegisterScrap(val11, 45, (LevelTypes)(-1)); Item val12 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Book item 1.asset"); NetworkPrefabs.RegisterNetworkPrefab(val12.spawnPrefab); Utilities.FixMixerGroups(val12.spawnPrefab); Items.RegisterScrap(val12, 65, (LevelTypes)(-1)); Item val13 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Book item 2.asset"); NetworkPrefabs.RegisterNetworkPrefab(val13.spawnPrefab); Utilities.FixMixerGroups(val13.spawnPrefab); Items.RegisterScrap(val13, 50, (LevelTypes)(-1)); Item val14 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Book item 3.asset"); NetworkPrefabs.RegisterNetworkPrefab(val14.spawnPrefab); Utilities.FixMixerGroups(val14.spawnPrefab); Items.RegisterScrap(val14, 50, (LevelTypes)(-1)); Item val15 = bundle.LoadAsset<Item>("Assets/LethalCompany/Mods/Mones Moons/Mones Moons/SCRAPS/Plant item 1.asset"); NetworkPrefabs.RegisterNetworkPrefab(val15.spawnPrefab); Utilities.FixMixerGroups(val15.spawnPrefab); Items.RegisterScrap(val15, 35, (LevelTypes)(-1)); } }