using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Logging;
using GameNetcodeStuff;
using HarmonyLib;
using SprintLadderFix.Patches;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("SprintLadderFix")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("SprintLadderFix")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("cd8cad2b-a700-4306-b8a2-1eb833c9d281")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace SprintToggleFix
{
[BepInPlugin("MoonJuice.SprintLadderFix", "SprintLadderFix", "1.0.0")]
public class SprintLadderFix : BaseUnityPlugin
{
private const string modGUID = "MoonJuice.SprintLadderFix";
private const string modName = "SprintLadderFix";
private const string modVersion = "1.0.0";
private readonly Harmony harmony = new Harmony("MoonJuice.SprintLadderFix");
private static SprintLadderFix Instance;
internal ManualLogSource mls;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("MoonJuice.SprintLadderFix");
mls.LogInfo((object)"SprintLadderFix loaded");
harmony.PatchAll(typeof(SprintLadderFix));
harmony.PatchAll(typeof(PlayerControllerBPatch));
}
}
}
namespace SprintLadderFix.Patches
{
[HarmonyPatch(typeof(PlayerControllerB))]
internal class PlayerControllerBPatch
{
[HarmonyPatch("Update")]
[HarmonyPostfix]
private static void sprintLadderFix(ref bool ___isClimbingLadder, ref bool ___isSprinting)
{
if (___isClimbingLadder)
{
___isSprinting = false;
}
}
}
}