MoujackTeam1-WalkieTalkieMimic icon

WalkieTalkieMimic

Masked enemies transmit Mirage voice through walkie-talkies when far from players. Requires Mirage, MirageCore, NightOfTheLivingMimic, LethalIntelligence & ReservedWalkieSlot.CurrentlyFixingBugs

Last updated 16 hours ago
Total downloads 2062
Total rating 2 
Categories Monsters Tweaks & Quality Of Life
Dependency string MoujackTeam1-WalkieTalkieMimic-1.0.7
Dependants 2 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
qwbarch-MirageCore-1.0.4 icon
qwbarch-MirageCore

Core dependencies for Mirage.

Preferred version: 1.0.4
qwbarch-Mirage-1.29.0 icon
qwbarch-Mirage

Voice mimicking where all players hear the same voice, with a focus on masked enemies. Alternative to Skinwalkers + MaskedEnemyOverhaul.

Preferred version: 1.29.0
slayer6409-NightOfTheLivingMimic-1.0.0 icon
slayer6409-NightOfTheLivingMimic

Dead Bodies Become Zombies Randomly

Preferred version: 1.0.0
VirusTLNR-LethalIntelligenceExperimental-0.4.8 icon
VirusTLNR-LethalIntelligenceExperimental

[V69][EXPERIMENTAL]Improved AI in Lethal Company, Currently only improved AI for the masked, but other vanilla entities will get new features once masked is in a stable place.

Preferred version: 0.4.8
FlipMods-ReservedItemSlotCore-2.0.54 icon
FlipMods-ReservedItemSlotCore

The core mod for all ReservedItemSlot mods. Adds functionality for all ReservedItemSlot mods and adds API functions! LCVR Compatible

Preferred version: 2.0.54
FlipMods-ReservedWalkieSlot-2.0.7 icon
FlipMods-ReservedWalkieSlot

Gives a dedicated Walkie slot on the right side of your screen that can optionally be purchased! You can press [X] to activate and speak into the Walkie at anytime.

Preferred version: 2.0.7

README

WalkieTalkieMimic

WalkieTalkieMimic is a BepInEx mod for Lethal Company by Michalis.

  • Masked enemies will transmit Mirage voice mimicry through walkie-talkies when they are far enough from all players.
  • When close to players, Mirage handles voice normally in 3D space — no interference.
  • Distance, minimum interval and maximum interval between transmissions are all configurable.
  • Supports both naturally spawned Masked enemies (Mirage) and dead body mimics (NightOfTheLivingMimic).
  • Compatible with ReservedWalkieSlot for reserved slot walkie detection.
  • Compatible with multiplayer.CurrentlyFixingBugs

Dependencies (Required)

Optional Dependencies

Configuration

A config file WalkieTalkieMimic.cfg is generated in BepInEx/config/ on first launch.

Setting Default Description
MinDistance 15 How far (Unity units) the Masked must be from ALL players to transmit
MinInterval 10 Minimum seconds between transmissions
MaxInterval 40 Maximum seconds between transmissions

Installation

  1. Install all required dependencies listed above.
  2. Copy WalkieTalkieMimic.dll to BepInEx/plugins/WalkieTalkieMimic/ (for local testing).
  3. Launch the game.