Lethal Company
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Details

Latest version
8.0.0
Last Updated
First Uploaded
Downloads
3K
Likes
1
Size
37KB
Dependants

Required mods (78)

This package requires the following packages to work.
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Adds a yippee (tbh creature) as scrap. Made for a friend so they can have a comfort toy while they get their neck snapped by a bracken.
Version:1.0.7
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
Allows you to spectate enemies when dead.
Version:2.6.0
A mod to allow players to join after the game starts.
Version:1.0.18
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Utility to block certain log messages from the game
Version:1.0.3
Allows you to recharge any metal object in a realistic way.
Version:1.0.0
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
When buying a paid moon, the price will be 0 but after the first quota it resets. (Configurable)
Version:1.0.1
API to simplify model replacement
Version:2.4.8
Saves certain unlockables when the run resets. Configurable to keep suits, furniture, and/or ship upgrades.
Version:1.0.4
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Add Cause of Death to the performance report, rebuilt and better than ever.
Version:2.0.0
You can lock doors!
Version:1.1.0
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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