CHANGELOG
0.1.3
-> Reduced profit quota ( now playable ) -> Fixed first day time desync
0.1.2
Two client parameters were added :
-> Visual Overhaul ( = challenge )
-> Hide HUD ( My view is clear )
0.1.1
- Moons catalogue now with average scrap value
- Better quota calculation
- Better seed handle
0.1.0
- Realtime clock
- A new networked and saved seed for my projects
- Better moon catalogue
0.0.9
- Some changes in the moons catalogue ( only the chosen non visited moons will appear )
- New moon event like weather ( you can see it in the terminal ), the arriving time ! ( Early / Normal / Late )
- Sell item to gain only credits, and use them to fill the quota ( use the command "quota" to fill it if you can afford )
0.0.8
- Some fixes about the end round stats ( my UI of course )
0.0.7
- Reverted some features ( because some other mods do it better )
0.0.6
- Paradon Moon added ( safe moon, and can save scrap )
- Minor fixes
0.0.5
- Can save multiple belt bag
- Can't put a belt bag in a belt bag
- Drop all items when caught by Masked or Forest Keeper
0.0.4
- Stability increased
0.0.3
- Stability increased
- Can grab items before start
- Exploded landmines no longer show up ( radar and scan node )
- Belt bag memory
0.0.2
- Stability increased
- Dependancy added
0.0.1
- Initial release