Decompiled source of LC LeMarchand v1.1.0

BepInEx/Plugins/LC-LeMarchand.dll

Decompiled 11 months ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using LC_LeMarchand;
using LeMarchandMod.Patches;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("LC-LeMarchand")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("LC-LeMarchand")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("58abf852-4137-4077-833b-5ff825976454")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace LeMarchandMod.Patches
{
	[HarmonyPatch(typeof(FlowermanAI))]
	internal class FlowermanPatch
	{
		public static bool isFix;

		[HarmonyPatch("Start")]
		[HarmonyPostfix]
		public static void FlowermanAudioPatch(FlowermanAI __instance)
		{
			__instance.crackNeckSFX = LC_LeMarchandBase.newSFX;
			__instance.creatureAngerVoice.clip = LC_LeMarchandBase.AngerVoice;
			__instance.crackNeckAudio.clip = LC_LeMarchandBase.newSFX;
			((EnemyAI)__instance).enemyBehaviourStates[1].VoiceClip = LC_LeMarchandBase.FoundVoice;
		}

		[HarmonyPatch("Update")]
		[HarmonyPostfix]
		public static void FlowermanPitchFix(FlowermanAI __instance)
		{
			if (isFix)
			{
				__instance.creatureAngerVoice.pitch = 1f;
			}
		}
	}
}
namespace LC_LeMarchand
{
	[BepInPlugin("MrPicklees.LeMarchandMod", "Braken Le Marchand", "1.1.0")]
	public class LC_LeMarchandBase : BaseUnityPlugin
	{
		private const string modGUID = "MrPicklees.LeMarchandMod";

		private const string modName = "Braken Le Marchand";

		private const string modVersion = "1.1.0";

		private readonly Harmony harmony = new Harmony("MrPicklees.LeMarchandMod");

		private static LC_LeMarchandBase Instance;

		internal ManualLogSource mls;

		internal static AudioClip newSFX;

		internal static AudioClip AngerVoice;

		internal static AudioClip FoundVoice;

		private ConfigEntry<bool> configPitch;

		private ConfigEntry<bool> configState;

		private void Awake()
		{
			//IL_0005: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			//IL_006f: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			if ((Object)Instance == (Object)null)
			{
				Instance = this;
			}
			mls = Logger.CreateLogSource("MrPicklees.LeMarchandMod");
			mls.LogWarning((object)"MrPicklees.LeMarchandMod is loading.");
			ConfigFile();
			string location = ((BaseUnityPlugin)Instance).Info.Location;
			string text = "LC-LeMarchand.dll";
			AssetBundle val = AssetBundle.LoadFromFile(location.TrimEnd(text.ToCharArray()) + "lc-lemarchand");
			if ((Object)val == (Object)null)
			{
				mls.LogError((object)"Failed to load audio assets!");
				return;
			}
			newSFX = val.LoadAsset<AudioClip>("Assets/MrPicklees/AudioClip/LC-Gay.mp3");
			AngerVoice = val.LoadAsset<AudioClip>("Assets/MrPicklees/AudioClip/LC-Angered.mp3");
			FoundVoice = val.LoadAsset<AudioClip>("Assets/MrPicklees/AudioClip/LC-Found01.mp3");
			if (configState.Value)
			{
				mls.LogWarning((object)"MrPicklees.LeMarchandMod is patching.");
				harmony.PatchAll(typeof(LC_LeMarchandBase));
				harmony.PatchAll(typeof(FlowermanPatch));
				if (!FlowermanPatch.isFix)
				{
					mls.LogWarning((object)"Warning ! Pitch Fix is DISABLED !");
				}
				mls.LogWarning((object)"MrPicklees.LeMarchandMod is loaded and patched. Gay!!!");
			}
			else
			{
				mls.LogError((object)"MrPicklees.LeMarchandMod NOT PATCHED !!!");
				mls.LogError((object)"Enable Mod is set to false in config file !!!");
			}
		}

		private void ConfigFile()
		{
			configState = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Mod", true, "Enable or disable the mod.");
			configPitch = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Patching", "Enable Pitch Fix", true, "Enable or not the Pitch Fix. By default the game randomly change the pitch of the Bracken sound effects");
			FlowermanPatch.isFix = configPitch.Value;
		}
	}
}