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Decompiled source of LC LeMarchand v1.1.0
BepInEx/Plugins/LC-LeMarchand.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using LC_LeMarchand; using LeMarchandMod.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("LC-LeMarchand")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("LC-LeMarchand")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("58abf852-4137-4077-833b-5ff825976454")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace LeMarchandMod.Patches { [HarmonyPatch(typeof(FlowermanAI))] internal class FlowermanPatch { public static bool isFix; [HarmonyPatch("Start")] [HarmonyPostfix] public static void FlowermanAudioPatch(FlowermanAI __instance) { __instance.crackNeckSFX = LC_LeMarchandBase.newSFX; __instance.creatureAngerVoice.clip = LC_LeMarchandBase.AngerVoice; __instance.crackNeckAudio.clip = LC_LeMarchandBase.newSFX; ((EnemyAI)__instance).enemyBehaviourStates[1].VoiceClip = LC_LeMarchandBase.FoundVoice; } [HarmonyPatch("Update")] [HarmonyPostfix] public static void FlowermanPitchFix(FlowermanAI __instance) { if (isFix) { __instance.creatureAngerVoice.pitch = 1f; } } } } namespace LC_LeMarchand { [BepInPlugin("MrPicklees.LeMarchandMod", "Braken Le Marchand", "1.1.0")] public class LC_LeMarchandBase : BaseUnityPlugin { private const string modGUID = "MrPicklees.LeMarchandMod"; private const string modName = "Braken Le Marchand"; private const string modVersion = "1.1.0"; private readonly Harmony harmony = new Harmony("MrPicklees.LeMarchandMod"); private static LC_LeMarchandBase Instance; internal ManualLogSource mls; internal static AudioClip newSFX; internal static AudioClip AngerVoice; internal static AudioClip FoundVoice; private ConfigEntry<bool> configPitch; private ConfigEntry<bool> configState; private void Awake() { //IL_0005: Unknown result type (might be due to invalid IL or missing references) //IL_0010: Expected O, but got Unknown //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Expected O, but got Unknown if ((Object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("MrPicklees.LeMarchandMod"); mls.LogWarning((object)"MrPicklees.LeMarchandMod is loading."); ConfigFile(); string location = ((BaseUnityPlugin)Instance).Info.Location; string text = "LC-LeMarchand.dll"; AssetBundle val = AssetBundle.LoadFromFile(location.TrimEnd(text.ToCharArray()) + "lc-lemarchand"); if ((Object)val == (Object)null) { mls.LogError((object)"Failed to load audio assets!"); return; } newSFX = val.LoadAsset<AudioClip>("Assets/MrPicklees/AudioClip/LC-Gay.mp3"); AngerVoice = val.LoadAsset<AudioClip>("Assets/MrPicklees/AudioClip/LC-Angered.mp3"); FoundVoice = val.LoadAsset<AudioClip>("Assets/MrPicklees/AudioClip/LC-Found01.mp3"); if (configState.Value) { mls.LogWarning((object)"MrPicklees.LeMarchandMod is patching."); harmony.PatchAll(typeof(LC_LeMarchandBase)); harmony.PatchAll(typeof(FlowermanPatch)); if (!FlowermanPatch.isFix) { mls.LogWarning((object)"Warning ! Pitch Fix is DISABLED !"); } mls.LogWarning((object)"MrPicklees.LeMarchandMod is loaded and patched. Gay!!!"); } else { mls.LogError((object)"MrPicklees.LeMarchandMod NOT PATCHED !!!"); mls.LogError((object)"Enable Mod is set to false in config file !!!"); } } private void ConfigFile() { configState = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enable Mod", true, "Enable or disable the mod."); configPitch = ((BaseUnityPlugin)this).Config.Bind<bool>("General.Patching", "Enable Pitch Fix", true, "Enable or not the Pitch Fix. By default the game randomly change the pitch of the Bracken sound effects"); FlowermanPatch.isFix = configPitch.Value; } } }