LeModpackParty
epicRequired mods (26)
This package requires the following packages to work.Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.6.0
(LLL) 4 new moons: 1 free, 1 intermediate, 1 late-game, and 1 hidden. Part of my Starlancer series!
Version:2.2.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.2.0
A Custom API to support the manual and dynamic integration of all forms of custom content in Lethal Company. (v50 Compatible)
Version:1.2.4
A Lethal Company Mod & Editor Tool to provide custom content creators with easily accessible ways to implement features and mechanics without then need for custom code.
Version:1.0.2
Allows you to easily upload a track to the boombox by specifying a link
Version:1.2.4
V3.7.2! - Alternative upgrade/item modes, Contracts Interactive UI and more!
Version:3.7.2
A library for Lethal Company, providing a standardised way to save and load modded data.
Version:1.2.2
Patches Netcode RPC methods during runtime utilizing Harmony
Version:0.2.5
SnatchinBracken modifies the behavior of Bracken enemies. Instead of instantly killing players on contact, Brackens now capture and drag players to the infamous Bracken Room.
Version:1.5.0
For monitoring first person cameras on player's helmets. For best "Camera Man" experience.
Version:2.1.5
API/Library for creating Unity InputActions with in-game re-binding support. Provides an alternative UI that allows for supporting mods to have in-game re-bindable keybinds.
Version:0.7.7
