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Decompiled source of KillPlayerButton v0.0.1
KillPlayerButton.dll
Decompiled 2 years agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using GameNetcodeStuff; using HarmonyLib; using UnityEngine; using UnityEngine.InputSystem; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("KillPlayerButton")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("HP")] [assembly: AssemblyProduct("KillPlayerButton")] [assembly: AssemblyCopyright("Copyright © HP 2024")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("753206c5-8d7e-480d-bd0f-444903cdd890")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: AssemblyVersion("1.0.0.0")] namespace KillPlayerButton; [BepInPlugin("SilasMeyer.KillPlayerButton", "KillPlayerButton", "0.0.1")] public class KillButton : BaseUnityPlugin { public const string modGUID = "SilasMeyer.KillPlayerButton"; public const string modName = "KillPlayerButton"; public const string modVersion = "0.0.1"; private readonly Harmony harmony = new Harmony("SilasMeyer.KillPlayerButton"); public static KillButton Instance; internal ManualLogSource mls; public InputAction killPlayerAction; private void Awake() { if ((Object)(object)Instance == (Object)null) { Instance = this; } mls = Logger.CreateLogSource("SilasMeyer.KillPlayerButton"); mls.LogMessage((object)"SilasMeyer.KillPlayerButton is loading."); InputActionMap val = InputActionSetupExtensions.AddActionMap(ScriptableObject.CreateInstance<InputActionAsset>(), "PlayerActions"); killPlayerAction = InputActionSetupExtensions.AddAction(val, "KillPlayer", (InputActionType)0, "<keyboard>/equals", (string)null, (string)null, (string)null, (string)null); killPlayerAction.Enable(); harmony.PatchAll(typeof(KillPlayerFix)); mls.LogMessage((object)"SilasMeyer.KillPlayerButton has loaded succesfully."); } private void OnDestroy() { killPlayerAction.Disable(); } } [HarmonyPatch(typeof(PlayerControllerB), "Update")] public static class KillPlayerFix { [HarmonyPostfix] public static void Postfix() { //IL_0027: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) if (KillButton.Instance.killPlayerAction != null && KillButton.Instance.killPlayerAction.triggered) { StartOfRound.Instance.localPlayerController.KillPlayer(Vector3.zero, true, (CauseOfDeath)0, 0, Vector3.zero); } } }