Lethal Company
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Date Uploaded
3 years ago
Downloads
6.6K
Size
3.5KB

Required mods (85)

This package requires the following packages to work.
Multipurpose modding API for Lethal Company
Version:3.4.5
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.3.4
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:1.2.0
Allows you to spectate enemies when dead.
Version:2.3.0
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
A mod to allow players to join after the game starts.
Version:1.0.11
(LLL) 2 new moons, 1 intermediate and 1 late-game. Part of my Starlancer series!
Version:0.5.2
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.4
Adds the SCP foundation as a potential dungeon to explore.
Version:2.3.1
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds a new, late-game moon. Proceed with caution.
Version:1.0.3
Add more suit variations with the More_Suits mod. This was planned to be used with my Chillax friend group members. Feel free to use it or modify it as you like!
Version:1.12.1
Adds a glow in the dark crocodile themed suit.
Version:1.0.1
Changes the max amount of items that the game saves from 45 to 999. Requires BepInEx.
Version:1.0.2
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Rework the Performance Report with new info, including cause of death.
Version:1.6.0
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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