Lethal Company
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Date Uploaded
2 years ago
Downloads
757
Size
35KB

Required mods (67)

This package requires the following packages to work.
Changes 60 -> 1000 starting credits when you start a new game :)
Version:2.1.0
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Allows you to spectate enemies when dead.
Version:2.3.1
Personal assignments for employees, that can be completed for extra cash
Version:1.1.0
A mod to allow players to join after the game starts.
Version:1.0.13
Adds and improves upon the main AC features.
Version:1.0.1
Display the clock inside the ship!
Version:0.9.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.3.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.6
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Moons with active weather will contain scrap with higher value
Version:1.1.0
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.0.1
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Play as the monsters found in Lethal Company and scare your friends!
Version:1.2.1
Filter out servers where the host is using ControlCompany
Version:1.0.0
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Rework the Performance Report with new info, including cause of death.
Version:1.6.2
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Version:1.0.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.15.0
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