Lethal Company
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Date Uploaded
last year
Downloads
757
Size
36KB

Required mods (70)

This package requires the following packages to work.
Changes 60 -> 1000 (configurable) starting credits when you start a new game :)
Version:3.0.1
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Allows you to spectate enemies when dead.
Version:2.7.0
A mod to allow players to join after the game starts.
Version:1.0.18
Adds and improves upon the main AC features.
Version:1.0.2
Automatically assigns interior/exterior AI for enemies based on their spawn location and adjusts certain behaviors so that they act appropriately. Part of my Starlancer Series!
Version:3.9.0
A mod which gives Presents a configurable chance of spawning a random enemy when opened.
Version:1.0.9
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Play as the monsters found in Lethal Company and scare your friends!
Version:1.3.3
Filter out servers where the host is using ControlCompany
Version:1.0.0
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Add Cause of Death to the performance report, now with a Mod API!
Version:2.2.0
Fixes a bug that made Hygroderes unable to be tamed with Boomboxes.
Version:1.0.2
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.2
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:1.0.1
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.7
Adds a scuffed ahegao suit.
Version:1.0.0
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