Lethal Company
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Latest version
1.0.6
Last Updated
First Uploaded
Downloads
605
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0
Size
92KB
Dependants

Categories

Required mods (76)

This package requires the following packages to work.
Displays the ingame push-to-talk icon, when detecting voice activity
Version:1.0.4
A Mod to replace the falling sound with Goofy's scream
Version:1.0.0
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
A mod to allow players to join after the game starts.
Version:1.0.18
Adds 10000 qota stare (better). Requires the More Suits mod.
Version:1.1.2
Makes the jesters cranking a Free Bird intro and its scream the Free Bird guitar solo. Check README for more information and versions.
Version:2.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
Explore the Backrooms, a surreal labyrinth in this mod. Navigate endless, eerie spaces, and uncover mysteries.
Version:0.1.3
Unlocks all of the base game suits immediately for free.
Version:1.0.7
Customize the look of the clock and when you can see it
Version:1.0.3
API to simplify model replacement
Version:2.4.10
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.2.0
Let's you easily load audio files (With LCSoundTool) and replace any in game audio clip.
Version:2.3.2
Replace dropship music with the chipi chipi cat song
Version:2.0.1
Fixes Dropship throws NullReferenceException on custom moons
Version:1.0.5
This modification allows you to hear players' voices for 2 seconds (adjustable) after they die.
Version:1.0.3
Give the dead the ability to communicate through a Ouija Board.
Version:1.5.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
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