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LC K8
[Discontinued] A compilation of popular mods bundled together to introduce Quality of Life improvements, balance gameplay, and introduce fresh challenges.
CHANGELOG
3.2.3
It's jover!
3.2.2
- Updated:
- ShipWindows
- Mirage
- MoreCompany
- TerminalApi
- LETHALRESONANCE
- CullFactory
- TooManyEmotes
- ReservedItemSlotCore
- AccurateStaminaDisplay
- StarlancerAIFix
- LethalConfig
- Now all emotes are unlocked from the start
3.2.1
- Updated manifest to have all mods sorted alphabetically
- Updated readme
- For DCMA sake removed Deja Vu chase sound QQ
- Added forgotten mods:
- InputUtils
- ToggleMute
- TerminalApi
- DetailedScan
- Terminal_History
3.2.0
- Replaced:
- FixCentipedeLag with PathfindingLagFix
- MaskedEnemyOverhaul and Skinwalkers with Mirage
- Added:
- FixPluginTypesSerialization
- StarlancerAIFix
- CleanerLogs
- CullFactory
- AsyncLoggers
- Removed:
- Diversity due to various issues
- Updated:
- Touchscreen
- TooManyEmotes
- Reserved Slots
Special thanks to Arterra003_ for recommendations and help with the modpack!
3.1.0
- Removed:
- Scoopys Variety Mod due to a lot of issues with LethalLevelLoader (dependency)
- Runtime_Netcode_Patcher
- More_Emotes
- EmployeeAssignments
- Updated:
- Brutal_Company_plus
- loaforcsSoundAPI
- LethalLib
- LethalThings
- ShipWindows
- LethalConfig
- Touchscreen
- LethalPresents
- TooManyEmotes
- Reserved Slots
- AccurateStaminaDisplay
- Skinwalkers
- AlwaysHearActiveWalkies
- More_Suits
- MoreCompany
- LateCompany
- LethalFashion
- ShipLoot
3.0.0
- Updated mods:
- TooManyEmotes
- IntroTweaks
- Coroner
- CoilHeadStare
- Skinwalkers
- Reserved slots
- Fix for IntroTweaks (renaming configs, are we now?) <- This even failed my CI
- Clean up of unused mods:
- InputUtils
- LC_API
- HideModList (since LC_API is removed)
- More mods!
- Diversity
- BonkHitSFX
- DoorFix
- LCMaxSoundFix
- ShipWindows
- LethalThings
- BuyableShotgunShells
- PushCompany
- Glow_Steps
- LETHALRESONANCE
- Scoopys_Variety_Mod
- Brutal_Company_Plus
- DissonanceLagFix
- FixCentipedeLag
- FixRPCLag
- NeedyCats
- ...aaaand dependencies
- You can now spot player's nameplates from the distance
- ...but mimics now use them as well
2.2.0
- Yet another mod updated
- Added LethalConfig, so now you can configure mods in game
2.1.2
- Yet another periodic mods update
- Update.png didn't work properly, so I uploaded it somewhere else
2.1.1
- Updated mods
- Updated info about updating
2.1.0
- Updated mods
- Added big ass text it's K8 modpack
- In-game version will be updated automatically
- Sync config changes
2.0.1
- Don't worry about it, it's only CI update. Nothing in the modpack changed actually
2.0.0
- Added more mods:
- MoreScreams
- IntroTweaks
- JumpDelayPatch
- DiscountAlert
- LethalRichPresence
- LethalPresents
- Touchscreen
- Updated mods
- Increased the number of players that gets assignments
- Increased the chance of hearing Skinwalkers
- Added CoilHeads to Skinwalkers
- Use vanilla nameplates to not spoil unmasked Masked enemies
- Reduced the number of default configs
- Updated README
- Updated description
- Added license
1.0.1
- Removed HD Lethal Company config, since it should be set by the user
1.0.0
Initial version. Have fun!