Nic014-BeatingDifficulty icon

BeatingDifficulty

Experience all 18 moons, that changes: Scrap count, scrap pool, enemy spawns (outside/indoors), power lvls, moons/store prices, weight/value of items, event chances, moons descriptions, trap count, enemy health/enemy count, enemy bestiary.

By Nic014

CHANGELOG

Changelog

1.0.0

  • Release

1.0.1

  • Adamance has 4 night outdoor power lvl, before 3
  • On Adamance and Experimentation Maskeds are likely less to spawn
  • Changed README
  • Embrion has 25 night outdoor power lvl, before 13
  • Dine and Qvertix has less power lvl (outdoors (day/night, indoors)
  • Disabled giant skins (Chameleon mod)
  • Barber has more chance to spawn on Glacis
  • There's small chance to nutcracker be spawned on Glacis
  • Hoarding bug has more chance to spawn on Offense
  • Every moon expect Experimentation has more interior size
  • Harbringer has 40 night outdoor power lvl, before 25
  • Roaming Locusts can spawn on Embrion (i now it it's op)
  • The Butler has more chance to spawn on Qvertix
  • Bee suit has luck
  • Bunny suit has luck
  • Classic painting now costs 300, before 400
  • Cozy lights now costs 100, before 140
  • Green suit has luck
  • Inverse teleporter now costs 150, before 425
  • Jack-o-lantern now gives you less luck
  • Pajama suit has luck
  • Purple suit has luck
  • Teleporter now costs 100, before 375 and now has luck
  • Welcome mat gives you less luck and you can storage it
  • From now Signal translator doesn't lower your luck