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BeatingDifficulty
Experience all 18 moons, that changes: Scrap count, scrap pool, enemy spawns (outside/indoors), power lvls, moons/store prices, weight/value of items, event chances, moons descriptions, trap count, enemy health/enemy count, enemy bestiary.
By Nic014
CHANGELOG
Changelog
1.0.0
- Release
1.0.1
- Adamance has 4 night outdoor power lvl, before 3
- On Adamance and Experimentation Maskeds are likely less to spawn
- Changed README
- Embrion has 25 night outdoor power lvl, before 13
- Dine and Qvertix has less power lvl (outdoors (day/night, indoors)
- Disabled giant skins (Chameleon mod)
- Barber has more chance to spawn on Glacis
- There's small chance to nutcracker be spawned on Glacis
- Hoarding bug has more chance to spawn on Offense
- Every moon expect Experimentation has more interior size
- Harbringer has 40 night outdoor power lvl, before 25
- Roaming Locusts can spawn on Embrion (i now it it's op)
- The Butler has more chance to spawn on Qvertix
- Bee suit has luck
- Bunny suit has luck
- Classic painting now costs 300, before 400
- Cozy lights now costs 100, before 140
- Green suit has luck
- Inverse teleporter now costs 150, before 425
- Jack-o-lantern now gives you less luck
- Pajama suit has luck
- Purple suit has luck
- Teleporter now costs 100, before 375 and now has luck
- Welcome mat gives you less luck and you can storage it
- From now Signal translator doesn't lower your luck