Nic014-BeatingDifficulty icon

BeatingDifficulty

Will you able to survive all 11 vanilla moons and 7 modded with changed: scrap, monsters, power lvls, traps, and even MORE

By Nic014

CHANGELOG

Changelog

1.0.0

  • Release

1.0.1

  • Adamance has 4 night outdoor power lvl, before 3
  • On Adamance and Experimentation Maskeds are likely less to spawn
  • Changed README
  • Embrion has 25 night outdoor power lvl, before 13
  • Dine and Qvertix has less power lvl (outdoors (day/night, indoors)
  • Disabled giant skins (Chameleon mod)
  • Barber has more chance to spawn on Glacis
  • There's small chance to nutcracker be spawned on Glacis
  • Hoarding bug has more chance to spawn on Offense
  • Every moon expect Experimentation has more interior size
  • Harbringer has 40 night outdoor power lvl, before 25
  • Roaming Locusts can spawn on Embrion (i now it's op)
  • The Butler has more chance to spawn on Qvertix
  • Bee suit has luck
  • Bunny suit has luck
  • Classic painting now costs 300, before 400
  • Cozy lights now costs 100, before 140
  • Green suit has luck
  • Inverse teleporter now costs 150, before 425
  • Jack-o-lantern now gives you less luck
  • Pajama suit has luck
  • Purple suit has luck
  • Teleporter now costs 100, before 375 and now has luck
  • Welcome mat gives you less luck and you can storage it
  • From now Signal translator doesn't lower your luck

1.0.2

  • Signal translator now costs 345, before 255
  • Disco ball gives you less luck
  • Loud horn gives you less luck
  • Sofa chair gives you less luck
  • Gold fish gives you less luck
  • Added ToggleMute mod and NiceChat mod
  • Changed Readme
  • Added Roaming Locusts and Manticoils to spawn pool (day) on Tropis
  • Changed bestiary for manticoil (finally)
  • Changed manticoil max count from 15 to 40
  • Experimentation now has 25 power lvl (day), before 15
  • Experimentation now has 24 power lvl (night), before 18
  • Adamance now has 7 power lvl (night), before 4
  • Vow now has 30 power lvl (day), before 17
  • Updated mods
  • Added SmartItemSaving mod

1.0.3

  • Changed ReadMe (just a little bit)
  • Garbage lid can spawn on Experimentation and I changed description
  • From now Mansion on Titan is the rarest but Facility is the most common interior
  • Added DiffozTweaks mod, CleanerLogs mod, BepInEx Faster Load AssetBundles Patcher mod and ReXuvination
  • Kidnapper fox cannot spawn on every moon
  • Bunny suit gives you more luck
  • Classic Painting gives you more luck
  • Teleporter gives you less luck
  • Toilet gives you more luck
  • Cozy lights gives you less luck
  • Electric chair gives you less luck
  • PlushiePajamaMan gives you less luck
  • Clown horn is no longer conductive
  • Dust pan is no longer conductive
  • Laser pointer is now conductive
  • Shotgun is no longer conductive
  • Spray paint is no longer conductive
  • Tulip Snakes can now spawn on Vow (I now it is new meta)
  • Vow now has 50 power lvl (day), before 30
  • Eyeless Dogs and Old Birds can now spawn (night) on Qvertix
  • Changed the modpack description
  • Butler and Nutcracker have less chance to spawn on Tropis
  • Thumper and Spider can now spawn on Tropis
  • Changed Bunker Spider bestiary and now they're have 4hp, before 3
  • From now 6 Blobs can now spawn at once, before 4
  • Changed Blob bestiary description
  • Spike traps can now spawn on mineshaft interior

1.1.0 EMERGENCY UPDATE

  • So my friend telled me my modpack have some issues so i tried to fix them
  • Deleted 14 mods
  • Changed ReadMe again
  • Added BarberVisibilityTweaks mod
  • Added CruiserImproved
  • Added LethalScroolfix
  • Added AsyncLoggers
  • Added LobbyControl
  • Adamance have 6 power lvl (nighttime) and Babbon hawks cannot spawn but Eyeless dogs can
  • Zap gun costs 400, before 1200
  • Zap gun now weights 9, before 13

1.1.1 EMERGENCY UPDATE PART 2

  • Deleted PathFindingLagFix
  • Deleted LethalScrollFix
  • Added ShipLootCruiser
  • Finally Added Mones Interiors
  • Deleted UniversalRadar
  • Deleted TerraMesh
  • Disabled SoftMaskKiller mod
  • Configurated CruiserImproved mod
  • Only Old Birds can spawn on Embrion (in night)
  • Reduced min/max count of scrap on Qvertix (from 125 to 101-110)
  • Foot cannot spawn on Rend from now
  • Changed ReadMe
  • Added AmmoBag (again)

1.1.2 SMALL PATCH

  • Butler can now spawn on Harbringer
  • Butler can now spawn on Adamance
  • HauntedHotel is more common on Adamance
  • Manor is more rare on Adamance
  • Changed indoors spawn chances on Qvertix

1.1.3 ANOTHER SMALL PATCH, but it's little bigger

  • Updated mods
  • Gold bar now weights 94lb
  • Golden goblet/Golden cup now weights 16lb
  • Painting now weights 35lb
  • Jetpack now weights 74lb
  • Cash register now weights 102lb
  • Jetpack now costs 2500$, before 2000$
  • Cruiser now costs 1000$, before 850$
  • Belt bag now weights 28lb
  • Belt bag now costs 2000$, before 1500$

1.2.0 EMERGENCY UPDATE PART 3

  • Deleted 10 or 11 mods
  • Both flashlights now have weight
  • Pro flashlight costs 45$ now, before 0$
  • Flashlight costs 30$ now, before 0$
  • Experimentation has more scrap (from 2 to 5)
  • Cruiser now costs 1750$, before 1000$
  • Both flashlights are conductive
  • Changed Experimentation indoor spawns
  • Cadaver Growths can spawn on Qvertix

1.2.1 SMALL PATCH

  • Reduced vision without flashlight
  • Updated mods
  • Stop Sign weights 21lb now, before 19lb
  • Weed killer weights 0lb now, before 1lb
  • Changed Adamance loot, just a little bit

1.2.2 PATCH

  • Less eclipsed weather
  • More clear weathers
  • Enjoy better vision on Artifice
  • Pro flashlights now weights 6lb, before 7,5lb
  • Flashlights now weights 3lb, before 2lb
  • Gold bar now weights 116lb, before 94lb
  • Old birds are more lethal than before (they're have larger hit collider)
  • Changed Barber bestiary
  • 8 barbers can spawn once, before 7
  • Reverted cabinet doors (that was a request)
  • Girl can now spawn on March

1.2.3 SMALL PATCH

  • Added TooManyItems
  • Added High Quota Fixes
  • Changed ReadMe
  • Reworked scrap on Qvertix
  • Bracken can now spawn on Qvertix (on day)
  • Clock now weights 11lb, before 8lb
  • Cadaver Growths can now spawn on Dine (indoors)
  • Jester can now spawn on Dine (on day)

1.3.0 UPDATE

  • Changed Modpack description
  • Changed ReadMe
  • Updated mods
  • Brush now weights 7lb, before 5lb
  • Every moon now have different description
  • Girl can now spawn on Velit (indoors)
  • Bunker Spider can now spawn on Velit (indoors)
  • Spiders have 5hp, before 4hp
  • 6 Spiders can spawn once, before 4
  • Spiders consume 2 power lvls, before 1
  • 2 Jesters can now spawn once, before 1
  • Maneaters have 5hp, before 4hp
  • 8 Blobs can now spawn once, before 6

1.3.1 FIXING UPDATE

  • Solis
    • Maskeds don't dominate now
    • Babbon hawks are dominating outdoors
  • Increased delay for scrolling inventory
  • Floodlights can rotate again
  • Spray paint costs 30$ now, before 0$
  • Walkie Talkie costs 25$ now, before 0$
  • Changed ReadMe
  • Scrap
    • Comedy now weights 4lb, before 1lb
    • Tragedy now weights 4lb, before 1lb
  • Assurance
    • UnderWaterMines now is the common interior
    • Mineshaft now is one of the rarest interiors

1.3.2 VERY SMALL PATCH

  • Now you won't know what scrap will be hitted by lightning
  • You cannot change inventory slot by number keys like 1, 2, 3 or 4

1.3.3 PATCH

  • Cruiser now costs 1500$, before 1750$
  • Blackouts are more dangerous
  • Changed ReadMe
  • Dust Pan now weights 3lb, before 0lb
  • Belt bag
    • Now it costs 125$, before 2000$
    • Now it weights 10lb, before 28lb
  • Brass Bell now weights 26lb, before 24lb
  • Assurance
    • Old birds cannot spawn now
    • Giants are dominating outdoors now
    • Bunker Spider can spawn outside in night
    • Decreased outdoor night power lvl to 9, before 13
  • Giants
    • Now take 3 power lvl, before 4
    • Changed max count from 4 to 5
  • Offense
    • Bunker Spider can now spawn outdoors in night
    • Increased outdoor nighttime power lvl form 21 to 24
    • Added Gold Bar to scrap pool
  • Configuration changes for mods
  • Decreased daytime power lvl on Dine from 45 to 3
  • Bunker Spider can now spawn outdoor in night on Ignaris and changed chances for other enemies that can spawn in night
  • Decreased daytime power lvl on Qvertix from 50 to 6

1.3.4 SMALL PATCH

  • Dine
    • Abadoned Cinema now is the most common interior
    • Facility now is one of the rarest interiors
  • Changed ReadMe

1.4.0 BIG PATCH

  • MOONS
  • Clearly almost every moon have changed description
  • Rend
    • UnderWaterMines are the most common interior
    • Mineshaft is one of the rarest interiors
  • Harbringer
    • Facility is the one of the rarest interiors
    • Manor is the most common interior
  • MODS
    • Updated MonesInteriors
  • Changed ReadMe again but just a little bit
  • LUCK CHANGES
    • Dog House gives you less luck
    • Shower gives you less luck
    • Cozy Lights gives you more luck
    • Table gives you less luck
    • Microwave gives you less luck
    • Inverse Teleporter gives you little more luck
    • Plushiepajamaman gives you little more luck
  • WEIGHT OF ITEMS
    • Garbage lid now weights 11lb, before 7lb
    • Belt bag now weights 8lb, before 10lb
    • Boom box now weights 13lb, before 10lb
    • Apparatice/Apparatus now weights 35lb, before 32lb
    • Chemical jug now weights 31lb, before 28lb
    • Clock now weights 9lb, before 11lb
    • Hairdryer now weights 5lb, before 8lb
    • Bee hive now weights 10lb, before 9lb
    • Mopator plushie now weights 11lb, before 7lb
    • Tea kettle now weights 13lb, before 18lb
  • Mopator plushie is two handed now

1.4.1 SMALL PATCH

  • Mods
    • Added SnowyHolidayDropship
    • Updated Chameleon
    • Updated SpawnCycleFixes
  • Weather
    • Cloudy can appear more often
  • Artifice
    • A bit better vision on Artifice (I mean you will see more)

1.4.2 PATCH

  • MODS
    • Updated EnemySoundFixes
    • Updated ButteryFixes
    • Added ErrorFix
    • Updated ButteRyBalance
    • Updated MeleeFixes
    • Updated JetpackFixes
    • Some configs on ButteRyBalance
  • MOONS
    • Changed Experimentation description just a little bit

1.4.3 PATCH

  • MODS
    • Some changes in configs (ButteRyBalance)
    • Added BrackenLootRoom
    • Added NoConsoleSpam
  • MOONS
  • Offense has one more fire exit now
  • Mopator plushie can spawn on Qvertix, Experimentation, Adamance
  • Decreased chance for cash register just a little bit on Dine
  • Changed Glacis description

1.5.0 MOONS IMPROVEMENTS & MINOR CHANGES

  • MOONS
    • Velit have been reworked
    • Tropis have been reworked
    • Changed Glacis indoor spawns
    • AbandonedFactory or HauntedHotel cannot spawn on Glacis
    • Changed Glacis description
    • AbandonedFactory is now the most common interior on Solis
    • Manor is now the one of the rarest interiors on Solis
    • Changed Glacis loot spawn just a little bit (I don't mind about ammo)
    • Changed Embrion description a little bit
    • Changed Titan description and now is Tier 2 moon
  • ITEMS
    • BoomBox now costs 90$, before 150$
    • BeltBag now costs 120$, before 125$
    • Binoculars can spawn on Adamance, Glacis, Assurance, Velit
    • Ammo can spawn on Adamance, Glacis, Assurance, Velit
    • Ammo now costs 20$, before 0$
    • Mopator plushie can now spawn on Assurance
    • Renamed scan text of ammo (From Shotgun shell to Ammo)
  • Reworked Readme
  • Reworked modpack description

1.5.1 PATCH

  • MODS
    • Updated ButteryFixes
    • Updated ButteRyBalance
    • Added AmmoBag
  • Changed Disclaimer
  • Changed description
  • SCRAP
    • Ammo now costs 15$, before 20$
    • Mapper now weights 9lb, before 0lb
    • Mapper now costs 28-50$, before 0$
  • MOONS
    • Mopator Plushie & Mapper can now spawn on Rend
    • Mapper can now spawn on Adamance
    • Mapper can now spawn on Assurance
    • Mapper can now spawn on Velit
    • Mapper can now spawn on Glacis

1.5.2 PATCH

  • MODS
    • Removed FairerFireExits, cuz ButteRyBalance have this feature
  • BESTIARIES
    • Changed Blobs bestiary
    • Changed Butlers bestiary
    • Changed Snare fleas bestiary
    • Changed Earth leviathans bestiary
    • Changed Feiopars bestiary
    • Changed Coil heads bestiary
  • ENEMIES
    • Coil heads now consume 2 power lvls, instead of 3
    • Nutcrackers now consume 0,5 diversity power lvls, instead of 1
  • ITEMS
    • Mapper now costs 60$, before 30$ (store)

1.5.3 SMALL PATCH

  • MODS
    • Updated Dawnlib
    • Updated LethalLevelLoader
    • Updated RuntimeIcons BetterRotations
  • MOONS
    • Increased chance for a girl on Artifice (indoors)
    • Changed Qvertix description

1.5.4 UNNECESSARY PATCH

  • Changed Description
  • And I won't be available from monday to thursday, so I stop patching pack
  • Have a great scrap collecting