0.4.0
- Added 2 easter eggs (hint: they're the usual ones on my moons! forgot them on release 🥀)
- Adjusted footstep sounds using LLL FootstepSurface
- Adjusted some scrap spawn weights to make Carnage more profitable on average
- Adjusted the enemy that spawns when you pop the cysts with the Cruiser
- Fixed stupid idiots leaving the fire exit wrong
- Fixed the water being in the incorrect position
- Still waiting on Jacob to prevent OnDestroy() from firing twice and causing two enemies to spawn with the cysts
- Updated dependencies (added itolib as JLL Enemy Spawner won't spawn Butler Bees)
0.3.2
- Fixed NavMesh being slightly too high, resulting in a couple minor quirks
- Fixed NullReferenceException spam on Stormy weather
0.3.1
- Added an accessibility setting for those sensitive to interior fog
- Fixed meteors obliterating the terrain from existence
0.3.0
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