CHANGELOG
1.0.6
- Fixed Suit Overlay color change ignoring the config setting.
1.0.5
- Resolved compatibility issues with LethalConfig version 1.4.1 and later, ensuring seamless integration.
- Fixed a bug where LethalConfig would not load the mod's configuration until the player entered the ship.
- Manually added a custom description and icon for LethalConfig's configuration entry.
- Revamped the suit overlay color handling logic to read the suit texture and use its primary color as an overlay. This works well with vanilla suits and some mono-colored modded suits, but accuracy may vary for other modded suits.
- Introduced a new
SuitOverlayBrightness
float option to adjust the brightness of the overlay color. - Implemented additional error-handling measures to prevent the mod from impacting other mods that utilize the same functions in case of encountered issues.
- Added a
StartFullyFilled
option that initializes the health overlay as fully red and drains it as the player takes damage, instead of filling it up.
1.0.4
- Fixed an issue where, after the player's death, they would be healed before respawning, triggering a fill without HUD reinitialization and causing an indefinite loop of the level-up audio.
- Added explicit support for LethalConfig, as automatic detection was not functioning correctly.
1.0.3
- Initial release of the mod.