using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using LeviLootbugJensen.Patches;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("LeviLootbugJensen")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Erstatter lydfilene til Lootbug og slikt at den roper som Levi Jensen, Hallelujah!")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("LeviLootbugJensen")]
[assembly: AssemblyTitle("LeviLootbugJensen")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace LeviLootbugJensen
{
[BepInPlugin("nordbo.LeviLootbugJensen", "Levi Lootbug Jensen", "1.1.0")]
public class Plugin : BaseUnityPlugin
{
private const string modGUID = "nordbo.LeviLootbugJensen";
private const string modName = "Levi Lootbug Jensen";
private const string modVersion = "1.1.0";
private readonly Harmony harmony = new Harmony("nordbo.LeviLootbugJensen");
internal ManualLogSource mls;
public static Plugin Instance;
internal static AudioClip[] voiceLines;
internal static AudioClip[] angryVoiceLines;
internal static AudioClip chaseVoiceLine;
internal static AssetBundle assetBundle;
private void Awake()
{
if ((Object)(object)Instance == (Object)null)
{
Instance = this;
}
mls = Logger.CreateLogSource("nordbo.LeviLootbugJensen");
mls.LogInfo((object)"Plugin nordbo.LeviLootbugJensen is loaded! HALLELUJAH!");
LoadVoiceLines();
harmony.PatchAll(typeof(Plugin));
harmony.PatchAll(typeof(LeviLootbugJensenPatch));
}
private void LoadVoiceLines()
{
assetBundle = LoadAssetBundle("voice_bundle");
if ((Object)(object)assetBundle != (Object)null)
{
voiceLines = (AudioClip[])(object)new AudioClip[10];
angryVoiceLines = (AudioClip[])(object)new AudioClip[1];
chaseVoiceLine = assetBundle.LoadAsset<AudioClip>("chase1");
if ((Object)(object)chaseVoiceLine == (Object)null)
{
mls.LogError((object)"Failed to load audio clip: chase1");
}
else
{
mls.LogInfo((object)"Loaded audio clip: chase1");
}
for (int i = 0; i < voiceLines.Length; i++)
{
string text = $"voice{i + 1}";
voiceLines[i] = assetBundle.LoadAsset<AudioClip>(text);
if ((Object)(object)voiceLines[i] == (Object)null)
{
mls.LogError((object)("Failed to load audio clip: " + text));
}
else
{
mls.LogInfo((object)("Loaded audio clip: " + text));
}
}
for (int j = 0; j < angryVoiceLines.Length; j++)
{
string text2 = $"angry{j + 1}";
angryVoiceLines[j] = assetBundle.LoadAsset<AudioClip>(text2);
if ((Object)(object)angryVoiceLines[j] == (Object)null)
{
mls.LogError((object)("Failed to load audio clip: " + text2));
}
else
{
mls.LogInfo((object)("Loaded audio clip: " + text2));
}
}
}
else
{
mls.LogError((object)"Failed to load voice bundle!");
}
}
internal static AudioClip GetRandomVoiceLine()
{
return voiceLines[Random.Range(0, voiceLines.Length)];
}
internal static AudioClip GetRandomAngryVoiceLine()
{
return angryVoiceLines[Random.Range(0, angryVoiceLines.Length)];
}
private AssetBundle LoadAssetBundle(string bundleName)
{
string location = ((BaseUnityPlugin)Instance).Info.Location;
location = location.TrimEnd("LeviLootbugJensen.dll".ToCharArray());
string text = location + "/" + bundleName;
AssetBundle val = AssetBundle.LoadFromFile(text);
if ((Object)(object)val == (Object)null)
{
mls.LogError((object)("Failed to load AssetBundle: " + text));
}
else
{
mls.LogInfo((object)("Loaded AssetBundle: " + text));
}
return val;
}
}
public static class PluginInfo
{
public const string PLUGIN_GUID = "LeviLootbugJensen";
public const string PLUGIN_NAME = "LeviLootbugJensen";
public const string PLUGIN_VERSION = "1.0.0";
}
}
namespace LeviLootbugJensen.Patches
{
[HarmonyPatch(typeof(HoarderBugAI))]
internal class LeviLootbugJensenPatch
{
[HarmonyPatch("Start")]
[HarmonyPostfix]
public static void HoarderBugAudioPatch(ref AudioClip[] ___chitterSFX, ref AudioClip[] ___angryScreechSFX, ref AudioClip ___angryVoiceSFX)
{
___chitterSFX = Plugin.voiceLines;
___angryScreechSFX = Plugin.angryVoiceLines;
___angryVoiceSFX = Plugin.chaseVoiceLine;
}
}
}