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Decompiled source of Sonic Generations v1.0.1
BepInEx/plugins/SonicGenerations.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using ModelReplacement; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("SonicGenerations")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SonicGenerations")] [assembly: AssemblyTitle("SonicGenerations")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace SonicGenerations { public class Sonic : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Sonic"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Sonic asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Sonic asset loaded successfully."); } return val; } } public class Tails : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Tails"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Tails asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Tails asset loaded successfully."); } return val; } } public class Knuckles : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Knuckles"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Knuckles asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Knuckles asset loaded successfully."); } return val; } } public class Shadow : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Shadow"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Shadow asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Shadow asset loaded successfully."); } return val; } } public class Amy : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Amy"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Amy asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Amy asset loaded successfully."); } return val; } } public class Eggman : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Dr Eggman"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Dr Eggman asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Dr Eggman asset loaded successfully."); } return val; } } public class Cream : BodyReplacementBase { protected override GameObject? LoadAssetsAndReturnModel() { GameObject val = Assets.mainAssetBundle.LoadAsset<GameObject>("Cream"); if ((Object)(object)val == (Object)null) { SonicGenerations.Logger.LogError((object)"Cream asset is not found in the asset bundle."); } else { SonicGenerations.Logger.LogInfo((object)"Cream asset loaded successfully."); } return val; } } [BepInPlugin("nordbo.SonicGenerations", "Sonic Generations", "1.0.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] [BepInDependency(/*Could not decode attribute arguments.*/)] public class SonicGenerations : BaseUnityPlugin { public static SonicGenerations Instance { get; private set; } internal static ManualLogSource Logger { get; private set; } internal static Harmony? Harmony { get; set; } private void Awake() { Logger = ((BaseUnityPlugin)this).Logger; Instance = this; string location = Assembly.GetExecutingAssembly().Location; string directoryName = Path.GetDirectoryName(location); Assets.PopulateAssets(directoryName); if ((Object)(object)Assets.mainAssetBundle == (Object)null) { Logger.LogError((object)"Asset bundle failed to load."); return; } RegisterModels(); Patch(); Logger.LogInfo((object)"SonicGenerations v1.0.0 has loaded!"); } private void RegisterModels() { if ((Object)(object)Assets.mainAssetBundle != (Object)null) { ModelReplacementAPI.RegisterSuitModelReplacement("Sonic", typeof(Sonic)); ModelReplacementAPI.RegisterSuitModelReplacement("Tails", typeof(Tails)); ModelReplacementAPI.RegisterSuitModelReplacement("Knuckles", typeof(Knuckles)); ModelReplacementAPI.RegisterSuitModelReplacement("Shadow", typeof(Shadow)); ModelReplacementAPI.RegisterSuitModelReplacement("Eggman", typeof(Eggman)); ModelReplacementAPI.RegisterSuitModelReplacement("Amy", typeof(Amy)); ModelReplacementAPI.RegisterSuitModelReplacement("Cream", typeof(Cream)); } else { Logger.LogError((object)"Asset bundle failed to load."); } } internal static void Patch() { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown if (Harmony == null) { Harmony = new Harmony("SonicGenerations"); } Logger.LogDebug((object)"Patching..."); Harmony.PatchAll(); Logger.LogDebug((object)"Finished patching!"); } } public static class Assets { public static string mainAssetBundleName = "sonic_bundle"; public static AssetBundle mainAssetBundle; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().FullName.Split(',')[0]; } public static AudioClip? GetAudioClipFromName(string name) { Object obj = mainAssetBundle.LoadAsset(name); return (AudioClip?)(object)((obj is AudioClip) ? obj : null); } public static void PopulateAssets(string path) { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Invalid comparison between Unknown and O if ((object)(Object)mainAssetBundle == null) { mainAssetBundle = AssetBundle.LoadFromFile(Path.Combine(path, mainAssetBundleName)); } } } public static class MyPluginInfo { public const string PLUGIN_GUID = "SonicGenerations"; public const string PLUGIN_NAME = "SonicGenerations"; public const string PLUGIN_VERSION = "1.0.0"; } }