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Decompiled source of SmallSuitRack v1.0.1
Plugins/SmallSuitRack/SmallSuitRack.dll
Decompiled 2 years agousing System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Logging; using HarmonyLib; using SmallSuitRack.Patches; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETFramework,Version=v4.8.1", FrameworkDisplayName = ".NET Framework 4.8.1")] [assembly: AssemblyCompany("SmallSuitRack")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("SmallSuitRack")] [assembly: AssemblyTitle("SmallSuitRack")] [assembly: AssemblyVersion("1.0.0.0")] namespace SmallSuitRack { [BepInPlugin("Mills.SmallSuitRack", "Small Suits and Rack", "1.0.0.0")] public class ModBase : BaseUnityPlugin { private const string modGUID = "Mills.SmallSuitRack"; private const string modName = "Small Suits and Rack"; private const string modVersion = "1.0.0.0"; private readonly Harmony harmony = new Harmony("Mills.SmallSuitRack"); internal ManualLogSource nls; private static ModBase instance; private void Awake() { if ((Object)(object)instance == (Object)null) { instance = this; } nls = Logger.CreateLogSource("Mills.SmallSuitRack"); harmony.PatchAll(typeof(ModBase)); harmony.PatchAll(typeof(SmallSuitRackPatch)); } } } namespace SmallSuitRack.Patches { [HarmonyPatch(typeof(StartOfRound))] internal class SmallSuitRackPatch { public static int calls; [HarmonyPatch("PositionSuitsOnRack")] [HarmonyPostfix] private static void PositionSuitsOnRackPatch(ref StartOfRound __instance) { //IL_008b: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_009d: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00c4: Unknown result type (might be due to invalid IL or missing references) //IL_00c9: Unknown result type (might be due to invalid IL or missing references) //IL_0127: Unknown result type (might be due to invalid IL or missing references) //IL_012c: Unknown result type (might be due to invalid IL or missing references) //IL_015f: Unknown result type (might be due to invalid IL or missing references) List<UnlockableSuit> source = Object.FindObjectsOfType<UnlockableSuit>().ToList(); source = source.OrderBy((UnlockableSuit suit) => suit.syncedSuitID.Value).ToList(); int num = 0; float num2 = 0.5f; float num3 = 0.18f; num3 *= num2 / 1.75f; foreach (UnlockableSuit item in source) { AutoParentToShip component = ((Component)item).gameObject.GetComponent<AutoParentToShip>(); component.overrideOffset = true; component.positionOffset = new Vector3(-4f, 4f, -8.41f) + __instance.rightmostSuitPosition.forward * num3 * (float)num; component.rotationOffset = new Vector3(0f, 90f, 0f); num++; } if (calls < source.Count) { UnlockableSuit val = source[calls]; if ((Object)(object)val != (Object)null) { Vector3 localScale = ((Component)val).transform.localScale; localScale.x *= num2; localScale.y *= num2; localScale.z *= num2 / 1.75f; ((Component)val).transform.localScale = localScale; } } calls++; } [HarmonyPatch("Start")] [HarmonyPostfix] private static void LightHeightPatch(ref StartOfRound __instance) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_002b: Unknown result type (might be due to invalid IL or missing references) ShipLights shipRoomLights = __instance.shipRoomLights; Vector3 position = ((Component)shipRoomLights).transform.position; position.y += 0.5f; ((Component)shipRoomLights).transform.position = position; } } }