LethalPlaytime
[V64]BoxyBoo Update! Adds the creatures from Poppy Playtime as enemies in Lethal Company. It also adds over 48 new Poppy Playtime themed scrap items including the Smiling Critters as plushies.
By Nuclear_Fox
Date uploaded | 2 months ago |
Version | 1.3.0 |
Download link | Nuclear_Fox-LethalPlaytime-1.3.0.zip |
Downloads | 7892 |
Dependency string | Nuclear_Fox-LethalPlaytime-1.3.0 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100AinaVT-LethalConfig
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Preferred version: 1.4.2Nuclear_Fox-SmilingCritters
[V60 Initial Test] Adds the smiling critters as enemies and scrap from Poppy Playtime. Also adds lots of other toys from the game as scrap!
Preferred version: 2.1.2README
Lethal Playtime
Info
Experience the enemies of Poppy Playtime all in the context of Lethal Company! As well as adding enemies, numerous scrap items are added.
This mod is intended to add together all additions outside the context of the Smiling Critters mod I made originally.
Enemies are balanced to not be too strong. They are supposed to be fun additions to your gameplay experience. Jumpscares will be reserved the most powerful enemies of this mod and under special circumstances only.
All enemies and scrap have adjustable rarity.
The previews below are small low quality samples so you can have the full experience in game.
1.3.0 Boxy Boo and Miss Delight update!
Boxy Boo
- Boxy Boo has been added as a brand new creature with lots of unique mechanics! Not simply a jester.
- Players can hold his crank to prevent him from ever popping out of his box.
- Leap, Spring arm grab, and Jumpscare abilities.
Miss Delight
- Now has a chance to break her freeze!
- Chance to break increases the longer she is frozen.
- She can't be frozen for a short time after she breaks out.
- Maximum speed reduced to compensate for increased difficulty this adds.
As always, more details in the changelog!
1.2.1 Update
- Major changes/fixes/adjustments to Huggy and a minor change to Dogday, see changelog.
Dogday update!!
- Dogday added as a new enemy that will relentlessly chase you down.
- True to the original game as much as possible.
- More details in Changelog.
Huggy Wuggy update!
- HuggyWuggy can now give you all the hugs you've ever wanted in Lethal Company.
- He'll squeeze you until you pop!
- Full details in Changelog.
Currently adds 10 new creatures, with more to come!
Smiling Critters
- The 8 smiling critters as creepy stalking enemies that both look cute.
- Can be more passive or aggressive depending on their randomly generated personalities.
- Intended to be weaker enemies.
Miss Delight
- The worst schoolteacher you ever had, who will follow and taunt you relentlessly.
- Starts out less difficult than a coilhead, but can become more difficult than one as you further agitate her.
Huggy Wuggy
- Powerful creature that will give you hugs.
All Creatures have adjustable spawn rates.
Adds 48 new scrap items total!
All smiling critters have voice lines from cardboard cutouts, including fan-made voice-lines for Catnap.
Balanced spawn rates and adjustable rarities for every category of item allows you to fine-tune the experience.
Seeing them too much? Not enough? Don't like how much they are worth? Configuration exists for the rarity and scrap value of all critters and for the extra scrap.
Register to all, modded, vanilla, or a specific list of moons. Highly customizable!
Future Plans
Additional Creatures:
- Miss Delight (COMPLETED)
- Huggy Wuggy (COMPLETED)
- Kissy Missy
- Corrupted Dogday (COMPLETED)
- BoxyBoo
- Mommy Long Legs
- ??????
Long Term
Moon: Playco Facility Entrance
Interior: Playco themed randomly generated dungeon.
Credits
All characters are owned by Mob Entertainment. This is a fan creation.
Xoffly For numerous models.
- Huggy Wuggy, Bunzo Bunny Box, Cat-bee Box, Mommy-Long-Legs, Boogie-Bot Box
- Huggy Wuggy with animations.
-MG- For Miss Delight & animations.
Gamer2133 For numerous models.
- Ruined/Empty versions of: Candy-Cat boxes, Mommy-Long_Legs boxes, Bron boxes, Bunzo Bunny boxes, Boogie-Bot boxes, Cat-Bee boxes.
Special fan-made voice-lines for Catnap: AndyMartin83568 on YouTube
Catnap injured plushie model:
- TOY WAR for making the torn up Catnap plushie model https://sketchfab.com/3d-models/cat-nap-plush-poppy-playtime-3-55979750eefb4c21bc26bdd1a6cbbc93
- https://creativecommons.org/licenses/by/4.0/
- No changes were made to this model.
Rest of the critters:
- Author: RYj23
- https://creativecommons.org/licenses/by-nc-sa/4.0/
- https://sketchfab.com/3d-models/colored-smiling-critters-plushes-ppt-ch3-07b2e14f03134a21be9c56731cafdc50
- No changes were made to these models.
CHANGELOG
Changelog
All notable changes to this project will be documented in this file.
Feedback Form
Submit feedback here (Google form)
LethalPlaytime [1.3.6]
- Resolved an issue where Huggy animations were not properly synchronized on clients compared to the host particularly during the jumpscare and roaring.
- Resolved a major bug that could set the fear amount to absurdly high numbers on clients that would interpret strings differently. This was a cultural international issue with how strings are converted to floats and vice versa.
LethalPlaytime [1.3.3 - 1.3.5]
- Fixing various reported issues like scare amounts being high on clients for Huggy and potential another issue preventing Boxy from spawning.
- Increased the maximum rarity value you could set each creature to 4x its current value in case you wanted a more guaranteed experience seeing them.
- Increased default rarity values for all creatures.
- Reduced Boxy Boo's power level from 3 -> 2.5 to further increase odds of encountering him.
LethalPlaytime [1.3.2]
General
- Fixed Boxy Boo not being able to spawn normally. Oops!
LethalPlaytime [1.3.1]
Boxy
- Boxy will prioritize trying to grab someone versus a regular attack, increasing deadliness in extreme close quarters.
- Completely changed how boxy will acquire and lose targets. In order to shake him off, you must exit his line of sight, stay out of it for some time, and finally not stay around where you last were because he will check that location for you.
- Crank reversing intervals are now 2 seconds instead of 5 seconds.
- Boxy will now have collision when being a box on the floor.
- Boxy's interact handle trigger is no longer active when not in a box.
- When boxy hits you it will trigger a slashing sound effect now.
- Basic attack damage 35 -> 27
HuggyWuggy
- Completely changed how Huggy will acquire and lose targets in his enrage state. Won't simply forget you exist sometimes when turning a corner.
- Added a cooldown on the roar effect so that in situations that he can't reach but can see target players, he won't just continuously roar annoyingly.
- Turning speed slightly increased.
Dogday
- Dogday will stop chasing you after creating a fair distance between you and him and out of his line of sight.
- The range to break the chase is greatly reduced if out of line of sight.
Miss Delight
- The faster miss delight is, the faster her unfreeze meter will deplete, meaning less time unfrozen at higher speeds for a more consistent and fair time spent unfrozen overall.
LethalPlaytime [1.3.0]
Boxy Boo
- A very strong AI that is extremely difficult to deal with.
- Boxy Boo can be a box, fully popped out, or partial (just legs to walk around)
- Playus music constantly and the speed is whether he is in a normal or highly energetic state.
Box State
- In box form, he slowly spins his crank to wind himself up and increase energy.
- Players can run up and use his crank (5s) to unwind him, preventing his emergence, but be careful because he can pop out early if he winds up too much energy!
- Multiple players will not help, as the crank can only be effectively controlled by one player at a time.
- If left alone, he will fully charge and emerge in the highly energetic state where he can use abilities.
Partial State
- Just a pair of legs.
- Enters this state after taking significant damage in any other exposed state.
- Will retreat to re-enter box and recharge/recuperate.
Full State
- Depending on how much energy he has, he can use a Leap and Armgrab ability. Pay attention to the song playing speed.
- Leap will allow Boxy to cross short distances extremely quickly.
- Armgrab makes him wind up his spring arm and launch it toward a player. If the arm connects he will grab and cause a jumpscare to that player.
- Otherwise can attack regularly at close distance. He is extremely deadly due to combination of his leap and armgrab abilities.
- Drains energy rapidly in the fully exposed state, after which he will collapse into a box on the ground and recharge once again.
Miss Delight
- Can now unfreeze! She has an invisible meter that fills up after 6 seconds of freezing and caps at 25 seconds.
- The chance to unfreeze increases as the meter fills.
- When she breaks her freeze, the meter must drain completely before she can be frozen again.
Huggy Wuggy
- Speed slightly increased in all phases.
- Acceleration slightly increased.
- Some minor tweaks to animation speeds to make them look better.
Dogday
- Attack speed increased.
LethalPlaytime [1.2.2]
- Initial V60 Fixes
LethalPlaytime [1.2.1]
Updated
HuggyWuggy
- HuggyWuggy now has collision while sitting.
- Reworked how Huggy finds a hiding spot.
- Huggy will now turn towards you slightly while swinging.
- Slightly extended his hit area up and down to help with ramps.
- Resolved a major bug where Huggy would not kill you during the jumpscare, causing you to be locked in place.
Dogday
- Dogday now angles up or down while attacking depending on your position relative to him.
- Dogday is slightly faster while chasing.
Other
- Dependency changed to latest Smiling Critters version.
LethalPlaytime [1.2.0]
Added Dogday as a brand new monster!
- Added Dogday! A new creature that is of medium difficulty.
- Custom animations for attacking and death!
- Plays and sounds similar to the chase scene in Poppy Playtime, except he attacks instead of causing a jumpscare. True to the original game!
- He can hear you from short distances away and is extremely difficult to shake off once aggroed unless you leave the facility or use another crewmate as bait.
- Can be killed in about 7 hits with a shovel.
HuggyWuggy Changes
- Wander time slightly reduced. (22s -> 19s)
- Will attack for slightly less damage. (30 -> 27)
Other
- Dependency updated to latest version of LethalLib.
- Dependency updated to latest version of SmilingCritters.
LethalPlaytime [1.1.3]
Updated
- Dependency updated with latest Smiling Critters version.
LethalPlaytime [1.1.2]
Fixed
- Added additional line of sight check to handle an edge case that would make him roar multiple times.
LethalPlaytime [1.1.1]
Changed
- Tweaked a few numbers more for distance checking, line of sight checks, etc.
LethalPlaytime [1.1.0]
Added Huggy Wuggy as a brand new monster!
- A monster with a unique personality that can sneak up on you, hide, and even Jumpscare you when he gets agitated enough.
- After chasing for a while, he gets tired and needs to sit down to recover stamina. Take advantage of this and RUN!
- Tons of audio effects including a roar that can be heard throughout the facility.
- Only jumpscares under specific circumstances, not overpowered.
- Typically can spawn after noon, and rarely before then.
- Spawn Limit of 1, he is pretty strong!
- He'll squeeze you until you pop!
Miss Delight updates.
- Added growling sound effects similar to what you experience in the game.
- She becomes increasingly agitated every time she misses, increasing her movement and attack speed until she is faster than a Coilhead.
- She will also get slightly faster the further into the day it gets.
- You will no longer be able to easily ignore her. Extremely tricky to shake off.
- Adjusted spawn rarity slightly.
- Increased base movement speed slightly.
LethalPlaytime [1.0.0]
- Initial Upload
- Added Miss Delight as a new creature that is similar to but also slightly different than a coilhead.