RunStats
Run points for health, stamina, regen, oxygen, weight, jump. Scrap bonus if alive. No points on company moon. Escape UI + config.RunStats
Lethal Company mod: roguelike point allocation during a run.
Open Escape → panel to put points into:
| Stat | Effect |
|---|---|
| Health | Max HP = base × (1 + points × %) |
| Stamina | Less drain / faster regen |
| Regen | HP per second while alive |
| Oxygen | Better underwater stamina hold |
| Weight | Lower carry-weight penalty |
| Jump | Higher jumpForce while jumping |
Points are per player, redistributable (+ / −), and never go below 0.
Earning / losing points
When the ship leaves a scrap moon (not the company / sell hub):
- Alive at the end →
SurviveBase × moon reward multiplier+scrap items × ScrapBonusPerItem(scrap is not multiplied by difficulty) - Dead at the end → lose
DeathPenaltyBase × moon penalty multiplieronly (no scrap bonus or scrap penalty)
No points when leaving the company building / orbit 71 (ExcludedMoonPatterns in config).
Temporary deaths that you recover from before the ship leaves do not count.
Config
After first launch: BepInEx/config/flazaro.RunStats.cfg
Defaults (edit in .cfg or change defaults in ModConfig.cs for new installs):
| Key | Default |
|---|---|
SurviveBase |
3 |
DeathPenaltyBase |
3 |
ScrapBonusPerItem |
0.25 (only if alive) |
MaxPointsPerStat |
100 |
*PercentPerPoint |
0.01 (1%/pt) |
ExcludedMoonPatterns |
Company,CompanyBuilding,Gordion,71 |
Formula for growth stats:
value = base * (1 + points * percent)
Install
- Requires BepInExPack
- Drop
RunStats.dllintoBepInEx/plugins/RunStats/ - Or install the Thunderstore zip with r2modman
Build
dotnet build -c Release
.\pack.ps1
Notes
- Independent of BoomboxYoutube.
- Stats apply to the local owner client.
- Unspent points can be fractional (e.g. +0.25 per scrap); spend whole points in Escape (
+costs 1). - Reset on disconnect / game-over fire sequence.
