Fixes n Tweaks
A bunch of Fixes along with some gameplay tweaks to make the experience better. (meant for my use, so be advised)Required mods (119)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.2.1
Makes eyeless mouthdogs killable with shotguns. Client-side, works in public lobbies. Vanilla damage unchanged.
Version:1.0.1
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.2
Alerts you which items have a discount when the round begins. Client-side! Customizable!
Version:2.3.0
Changes the magnets position from the behind of the ship to the front
Version:1.0.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Fixes the stamina meter display on the HUD, so it more accurately represents your current stamina percentage.
Version:2.1.3
Fixes a lot of miscellaneous gameplay issues with vanilla. See store description for more details (and recommendations for other great bugfix packages)
Version:1.7.2
Fixes numerous issues with missing sound effects, or SFX playing when they shouldn't.
Version:1.5.7
Fixes multiple bugs with the jetpack, most notably the random explosions, battery drain, and tulip snakes dropping you out of the sky. (See the description for full details!)
Version:1.4.3
Fixes several gamebreaking issues with weed killer, including a softlock with the Company Cruiser.
Version:1.1.0
