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Decompiled source of OomukadeMinesSuits v0.3.0
Oomukade Mines Suits.dll
Decompiled a month agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: IgnoresAccessChecksTo("Assembly-CSharp")] [assembly: AssemblyCompany("Oomukade Mines Suits")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("Oomukade Mines Suits")] [assembly: AssemblyTitle("Oomukade Mines Suits")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } } namespace ModelReplacement { public class MR2011V3 : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "2011v3"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINITACHYON : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Tachyon"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINIKISEKI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Kiseki"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINIURARA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Urara"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRNEWYEARSMINIURARA : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "NewYears Mini Urara"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINIPOKKE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Pokke"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINIKRISS : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Kris S"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINILOVESONLYYOU : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Loves Only You"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIBICAFE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Chibi Cafe"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIBIMEISHODOTO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Chibi Meisho Doto"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHEERYMININATURE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Cheery Mini Nature"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIBINATURE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Chibi Nature"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINISTEGO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Stego"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINISTILLINLOVE : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Still In Love"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINIRUDOLF : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Rudolf"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINIMOONRUDOLF : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Moon Rudolf"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRMINITAIKI : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Mini Taiki"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRCHIBITEIO : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Chibi Teio"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } public class MRFAUST : BodyReplacementBase { protected override GameObject LoadAssetsAndReturnModel() { string text = "Faust"; return Assets.MainAssetBundle.LoadAsset<GameObject>(text); } } [BepInPlugin("com.Godzi.OomukadeMinesSuits", "OomukadeMinesSuits", "0.1.0")] [BepInDependency(/*Could not decode attribute arguments.*/)] public class Plugin : BaseUnityPlugin { private void Awake() { //IL_019b: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Expected O, but got Unknown Assets.PopulateAssets(); ModelReplacementAPI.RegisterSuitModelReplacement("2011x", typeof(MR2011V3)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Tachyon", typeof(MRMINITACHYON)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Kiseki", typeof(MRMINIKISEKI)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Urara", typeof(MRMINIURARA)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi New Years Urara", typeof(MRNEWYEARSMINIURARA)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Pokke", typeof(MRMINIPOKKE)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Kris S", typeof(MRMINIKRISS)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Loves Only You", typeof(MRMINILOVESONLYYOU)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Cafe", typeof(MRCHIBICAFE)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Doto", typeof(MRCHIBIMEISHODOTO)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Cheer Nature", typeof(MRCHEERYMININATURE)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Nature", typeof(MRCHIBINATURE)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Stego", typeof(MRMINISTEGO)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Still In Love", typeof(MRMINISTILLINLOVE)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Rudolf", typeof(MRMINIRUDOLF)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Moon Rudolf", typeof(MRMINIMOONRUDOLF)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Shuttle", typeof(MRMINITAIKI)); ModelReplacementAPI.RegisterSuitModelReplacement("Chibi Teio", typeof(MRCHIBITEIO)); ModelReplacementAPI.RegisterSuitModelReplacement("Faust (Limbus)", typeof(MRFAUST)); Harmony val = new Harmony("com.Godzi.OomukadeMinesSuits"); val.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin com.Godzi.OomukadeMinesSuits is loaded!"); } } public static class Assets { public static string mainAssetBundleName = "OomukadeMinesMod"; public static AssetBundle MainAssetBundle = null; private static string GetAssemblyName() { return Assembly.GetExecutingAssembly().GetName().Name.Replace(" ", "_"); } public static void PopulateAssets() { if ((Object)(object)MainAssetBundle == (Object)null) { Console.WriteLine(GetAssemblyName() + "." + mainAssetBundleName); using Stream stream = Assembly.GetExecutingAssembly().GetManifestResourceStream(GetAssemblyName() + "." + mainAssetBundleName); MainAssetBundle = AssetBundle.LoadFromStream(stream); } } } } namespace System.Runtime.CompilerServices { [AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)] internal sealed class IgnoresAccessChecksToAttribute : Attribute { public IgnoresAccessChecksToAttribute(string assemblyName) { } } }