
AurelionPack Performance
Top-tier performance mods to boost framerate, fix issues and reduce lag.
28 performance mods • Zero gameplay changes • Drop-in ready
The performance layer powering AurelionPack – also available standalone.
What Is This?
AurelionPack Performance is a focused collection of 28 performance and bug-fix mods with zero gameplay changes. It's the foundation bundled inside AurelionPack, but also works perfectly as a standalone performance layer for any other modpack or vanilla Lethal Company.
Every mod here does exactly one thing: make the game run better and crash less.
What's Included?
FPS & Rendering
- CullFactory – stops rendering geometry you can't see; biggest FPS win in interiors
- Lethal Performance – engine-level optimizations
- BepInEx Faster Load AssetBundles Patcher – faster startup and level loading
- Lethal Sponge – various performance improvements
- Lights Out – disables unnecessary lights in unvisited areas
- LCUltrawide – proper ultrawide support without stretching
AI & Pathfinding
- Smart Enemy Pathfinding – reduces pathfinding recalculations, smoother enemy movement
- Pathfinding Lag Fix – eliminates lag spikes caused by AI pathfinding
- Starlancer AI Fix – fixes AI issues from modded moons
- Lost Enemy Fix – stops enemies getting stuck and lagging the server
Networking & Loading
- Additional Networking – networking improvements for modded environments
- Async Loggers – moves logging off the main thread, eliminates log-induced frame spikes
- Less Logs – suppresses log spam that slows down the logger
Bug Fixes
- Entrance Teleport Optimizations – fixes issues with entrances and fire exits
- Matty Fixes – broad collection of vanilla bug fixes
- Lethal Fixes – additional core game bug fixes
- Buttery Fixes – targeted fixes for common pain points
- Barber Fixes – fixes the Barber enemy's broken behaviors
- Enemy Sound Fixes – corrects audio bugs across multiple enemies
- Mask Fixes – fixes Masked enemy edge cases
- Masked Invis Fix – stops Masked enemies turning invisible
- Melee Fixes – fixes melee hit detection issues
- Spawn Cycle Fixes – corrects enemy spawn cycle calculations
- Spider Position Fix – fixes Bunker Spider positioning desyncs
- DunGen Reference Fixer – prevents dungeon generation errors with modded maps
- Destroy Item In Slot Fix – fixes item destruction causing inventory corruption
- Reverb Trigger Fix – fixes audio reverb zones on modded maps
Installation
Standalone (any modpack or vanilla)
As Part of AurelionPack
This pack is bundled automatically when you install AurelionPack.
FAQ
Does this change any gameplay?
No. Every mod here is strictly performance improvements and bug fixes. No enemies, moons, items, or mechanics are added or changed.
Is this compatible with other modpacks?
Yes. AurelionPack Performance is designed to be a drop-in layer. If another modpack includes any of the same mods, your mod manager will handle the deduplication.
Please refer to the main modpack for all the information and changelog
Click on the image to open the modpack.
Credits
I am not associated with any of the mods listed above. All credit goes to the individual mod authors.