Lethal Company
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Details

Latest version
1.0.0
Last Updated
First Uploaded
Downloads
378
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0
Size
76KB
Dependants

Required mods (33)

This package requires the following packages to work.
Automatically assigns interior/exterior AI for enemies based on their spawn location. Part of my Starlancer Series!
Version:2.0.0
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Audio and MIDI library for .NET
Version:2.2.2
Provides an efficient allocation free async/await integration for Unity.
Version:2.5.0
Adds a new, late-game moon. Proceed with caution.
Version:1.0.3
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Personal modding tools for Lethal Company
Version:0.14.2
Adds repercussions for removing the apparatus. Including: damage every hour, and screen blur
Version:1.2.1
LethalLevelLoader 1.1.6 Localized Patch
Version:1.2.1
Simple mod that increase max number of simultaneous playing sounds, hopefully fixing missing footsteps and other missing sound problems.
Version:1.1.0
Large game expansion with SDK support and a plenty of features.
Version:1.3.41
Removes the mask from the mimic enemy, wears a suit of a random player (even modded ones), allows spawning on all moons without needing the mask items, and a zombie apocalypse?
Version:3.1.2
A Custom API to support the manual and dynamic integration of custom levels and dungeons in Lethal Company.
Version:1.1.6
De-bloated LethalExpansion fork with only the LethalSDK module support
Version:1.3.15
Acidir is a mysterious new moon set in a dark and deadly swamp.
Version:4.1.0
Atlantica is a new oceanic moon.
Version:2.1.0
Etern is a unique new desert moon.
Version:3.1.0
Gratar is a mountainous new moon.
Version:2.1.0
Polarus is an icy new moon.
Version:2.1.0
My Library for easy mod development.
Version:1.0.4
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