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PKAMModpack
P-K-A-MRequired mods (67)
This package requires the following packages to work.fixed magnet rotation, move scrap to the ship automatically, storage light, mute engine/radio audio in orbit, cruiser scrap items, speedometer,
Version:1.4.1
Protects you against shotgun friendly fire. Client-side, works in public lobbies. Best used along the NoShovelGriefing mod.
Version:1.0.2
Provides an in-game config menu for players to edit their configs, and an API for other mods to use and customize their entries.
Version:1.4.3
Acts as a module loader for other mods, allowing you to easily add your own custom items to Lethal Company!
Version:1.0.3
Adds 8 more standard suits to your initial closet at the start of the game! Great for organizing larger crews! Follow my socials in the desc to stay in the loop for updates and new mods for Lethal Company! (source code is also in desc <3)
Version:2.0.0
API to expand the compatibilities of Lethal Company's dungeon generation
Version:1.2.0
Adds the Scarlet Devil Mansion from Touhou as a possible dungeon to the snow maps.
Version:2.0.0
Changes the position of the magnet switch, support for the Wider Ship Mod!
Version:1.3.0
Automatically assigns interior/exterior AI for enemies based on their spawn location. Also fixes a null reference exception regarding EnableEnemyMesh(). Part of my Starlancer Series!
Version:3.8.4
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Version:5.4.2100
Adds 3 different glow in the dark space pajamas suit.
Version:1.0.6
Adds a button to the outside of the door to be able to open it when you got locked out.
Version:1.0.2
Configurable climbing speed, extension ladder time, and climbing with two-handed items
Version:1.4.3
Fix custom Serializable structs and such not properly getting deserialized by Unity.
Version:1.1.1
Generates MonoMod.RuntimeDetour.HookGen's MMHOOK file during the BepInEx preloader phase.
Version:0.0.5
Adds 11 scrap, 6 store items, 1 enemy, 4 decor, 1 map hazard, and 1 game mechanic.
Version:0.10.6